Runkrod
New Member
Hey gang,
So I like the new Infinite armor the more I see it, and am probably going to abandon my H4 plans to make one of these instead. So I've found the files that are available so far created by the ever impressive MoeSizzlac <salute>. These are 3D files for printing. I then figured I should educate myself with 3D modeling and pep designer software because I am lacking a 3D printer and want to make out of foam. (obviously this is a summary of a couple of weeks of effort here). But despite having a now fairly basic grasp of using Blender and Pep designer and Armorsmith, Moe's files are kicking my butt. Here's what I mean, I import a .stl file into Pep and unfold it. It unfolds in a crazy pattern with face breaks in baffling places. (screen shot attached). So I refold it and tell pep to reset all cut lines. I then take a day and a half to create all new cut lines (other screen shot). But when I unfold again, it just does the old unfold with craziness, ignoring my new lines. I've looked in blender and can't see what in the mesh would be triggering these crazy lines. So anyone else playing with these files, or can clue me in to what I'm doing wrong with my amateurish conversion attempts?
So I like the new Infinite armor the more I see it, and am probably going to abandon my H4 plans to make one of these instead. So I've found the files that are available so far created by the ever impressive MoeSizzlac <salute>. These are 3D files for printing. I then figured I should educate myself with 3D modeling and pep designer software because I am lacking a 3D printer and want to make out of foam. (obviously this is a summary of a couple of weeks of effort here). But despite having a now fairly basic grasp of using Blender and Pep designer and Armorsmith, Moe's files are kicking my butt. Here's what I mean, I import a .stl file into Pep and unfold it. It unfolds in a crazy pattern with face breaks in baffling places. (screen shot attached). So I refold it and tell pep to reset all cut lines. I then take a day and a half to create all new cut lines (other screen shot). But when I unfold again, it just does the old unfold with craziness, ignoring my new lines. I've looked in blender and can't see what in the mesh would be triggering these crazy lines. So anyone else playing with these files, or can clue me in to what I'm doing wrong with my amateurish conversion attempts?