Arms race 2 'leaked

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falcon NL said:
i think i saw a hint of a chief in there... o_O :eek:

Im not kidding.. look at the trailer between 1:07 and 1:012 at the left side of the screen...you can see someone or something green walking into the screen and its a alot taller!

im looking if im able to make some pics of it..

Holy crap dude, I saw that too. It's definitely the chief, but its just some sort of a reflection of a part of his armor. To me it looks like a reflection of his butt plate

just stop the trailer at exactly 1:10 and you'll see the entire reflection in the top left corner
 
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oooooohh! this movie is going to be class! but i dont want it to hav bad effects ect. I dont want this movie to be found in the "bargain bucket". it looks cool and all......but its not halo......its to dirty.....like.....ummm halo is all shiny and stuff! is the chief actualy gonna be in this move? and whatabout elites and grunts ect?
 
No movie dude. They had Neill Blomkamp, Weta and a shitload of cash knocking around after the movie fell through, so they are banging these out instead.

Curious as to how else you would do the Covenant aside from CG?

Neill is extremly experienced in the use of photoreal CG and Weta are a hellishly dedicated bunch, so with time and money it would easily prove up to scratch.

You simply cannot do any of the races as physical effects and retain any sort of spark of life or fluidity of motion. Anyone who has worn stilts or Powerisers will laugh in your face at the prospect or trying to perform the Elites' duck-and-slide manouver, with or without fifty plus pounds of costume and anamatronics. How about grunts (or are we going to round up loads of midgets?) And what if you want a Hunter? Or the script calls for a bunch of Brutes to get physical?

Case in point, Farscape; The best, most experienced practical creature effects outfit in the business with huge amounts of money behind it. And still they were unable to produce the Scarrens in significant numbers or have them move with any sort of speed or fuildity that made then look credible in a fight on broken ground, hence the slave race ending up doing the majority of the scrapping and stunt effects.

The Uruk Hai may have been CG, but the Trolls, Wargs and Fell Beasts weren't.

I'm a tad suprised that the best quality vid out there appears to be somthing some joker shot with a camera though.

Still the ODST is bitchin', I want it and I want it now...
 
Have you seen any of the Alien or Predator movies? Of course they can pull it off. Hunters can be part animatronic/ part CG and I can understand CG jackals, but real (meaning NOT CG) grunts, brutes, and elites wouldn't be hard at all. And all of the costumes would have plenty of room for animatronics to do the finer movements. All of the ships could be miniatures. I just don't know if CG is the way to go.
 
papamurf812 said:
Have you seen any of the Alien or Predator movies? Of course they can pull it off. Hunters can be part animatronic/ part CG and I can understand CG jackals, but real (meaning NOT CG) grunts, brutes, and elites wouldn't be hard at all. And all of the costumes would have plenty of room for animatronics to do the finer movements. All of the ships could be miniatures. I just don't know if CG is the way to go.

You don't really appear to be all that well grounded in the basic principles of biomechanics or for that matter, reality.

Can I advise you watch Farscape Season 1:EP9 (DNA Mad Scientist), Underworld, Underworld Evolution, Pumpkinhead and Wing Commander for examples in stilt/poweriser based monsters.

Please pay espechial attention to the camera angles and lighting used, plus how the action is edited and the framing of the shots. Then come back and tell me that you can do decent monsters en masse, in daylight and integrated with other practical and pyro effects, in combat with actors and stuntmen, in an outdoor set, on broken ground and all the while looking good (and then I will laugh at you.)

Grunts, I personally would rather avoid a hairless ewok fest...

I'm curious how you would have approched the trolls in LOTR, let me guess a couple of guys, standing one on top of another with a midget working the head?

Model ships? Are you trying corner the market on motion control rigs? twenty years after the fact...

Examples:

Battlestar Galactica (old)

Battlestar: Galatica (new)

Which has better space battles and the least reused footage?

Which was cheaper? (relatively speaking given the differance in age.)

Really models are dead, they were a pain and bloody expensive. Compare the amount of space shots in DS:9 when Foundation took over to the entirety of TNG.

Talk to any director or effects guy and they will all say the same. Yes some of the old guys may have a wistful look in their eye, but all will agree, CG is the way, it's a mature technology this debate died ten years ago.

The skill these days comes in doing a good job of the effect and it's integration into the composition as a whole, taking efforts to inject life and identity into the subject, somthing outfits like Zoic and espechially Weta are performing with great aplom.

Really, please go and get a clue.
 
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Really, please go and get a clue.

Play nice kids, or this topic is gonna get itself locked.

Most movies use a combination of the two these days, and given Wetas impressive CG work I'll bet that this will be the case for Halo.
This doesn't need to be an argument.
 
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Yeah, having worn a set of powerisers briefly and thought very hard about their feasability for incorpoation into a cyborg costume for a LRP game based on this Dragoon I kinda detonated when I got patronised about how easy they apparently are to dive around in.

Frankly I exploded with joy at the idea of blomkamp and weta working together, simply because for realistic, emotive characterisation they really are the mutts nuts, chuck in Henson and we have the holy trinity, 'course, no film somewhat limits the money pool available.

Still, old chiefy would have to be a guy in a suit (what with him being, well...a guy in a suit.)

The chief problem there ~hah~, from a mass market perspective is getting the average viewer to empathise with a blank faced helmet. Judge Dread commited the cardinal sin by having him take his helmet off and, while a fun film, Robocop was not the blockbuster the would be expected of Halo (plus they spent a chunk of the film focusing on his past life and getting the audience to empathise with his plight.)

That said the performance of Transformers and the excellent realisation of Optimus Prime could be considered somewhat inspiring, though it's a given that we would need plenty of overtly human characters to anchor the audience's perspective.
 
I didn't say CG was bad, I'm just saying that it shouldn't be what we rely on for everything. Imagine playing Master Chief and acting to nothing. Here, I'm the director:
Okay, that tennis ball on a pole over there is going to be an alien, that guy in the blue suit is an elite. That taller pole with the tennis pole is a Hunter. I want to see real anger, go!

It's a lot easier when you have something to act to. You need a balance of CG and live, look at Jurassic Park. And elites wouldn't need to use powerisers and all this stuff. It's a guy in a suit, with a slight height modifier. The elites would be capable of any movements that the Uruk Hai were able to in LOTR.

I'm just saying that there are times for live action and there are times for CG. If they did everything with CG in the Halo movie, I'd be disappointed. I want to know that not everything on the screen was made in a computer. The viewer subconsciously knows that the guy in the suit was really there during filming and that's what matters in the end.
 
Man if I had a nickel for every time this has been debated here.... OHHH lookie, I got a nickel!

Did you guys know that one of our members actually met the actor that Weta cast as Master Chief?
I'm not gonna give any clues... use the search function to dig up that old thread..

Happy hunting! :lol:
 
I'll find it. I hope it's not anyone too big (Vin Diesel, Ah-nuld, the Rock, etc.)


I'll give you a bunch of nickels if you want.
 
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