Ooh accelerator is the answer for the future here! Apply your glue, spray the area with this spray, and boom it'll harden the glue up in seconds. It does get warm though.
Amazing build! You've already heard this I have no doubt, and it will not be the last. I'm baffeled no one all weekend has responded to this until today!
I love how you broke everything down in the posts, your texts and images get the point across very well.
If you can, I would love to see a quick breakdown of how you split, hollowed, and prepped the model for electronics in Meshmixer. I've never used that program before.
Congratulations on your build and thank you for sharing!
Thank you for the kind words!! That accelerator sounds perfect, I'll definitely give it a look next time I'm working on a build. It's handy for a quick solution, but I definitely don't recommend it for enclosed spaces after the carbine
I'll be honest, I don't think meshmaker is the best tool these days. It was useful as free software back when I started working on prints, but I don't think I'd recommend it anymore. A lot of 3D print slicers actually have the same tools built in nowadays too. That being said, I'll do a quick write up on what I did as it can still apply with other programs.
I'll drop an image below where you can see the seams so you will know where I'm talking about.
Meshmixer (and other programs) have a plane cut tool which will cut a 3D model where you need it to. As there was no lighting in the bottom half, the first cut I made separated the top and bottom. You can see the horizontal seam to the bottom left of the green LEDs in the above image. I then cut the bottom a few more times so that it could fit on my printer.
Next up, I wanted to create a space for a PVC pipe to be inserted into the barrel for support. I used a tool called 'boolean difference' which takes two intersecting shapes, deletes one of them, and deletes the space in which they intersected.. If that makes sense. So what I did was create a cylinder the same dimensions as the PVC pipe I wanted, inserted it into the barrel, and used the tool to create the space.
You can see where the cylinder was on the right side of this piece. I did do the same with smaller cylinder in the middle there thinking I could get a bit more reinforcement it, but I ended up cutting this piece out as it blocked access to the lower LED holes. Whoops.
After this, I cut the barrel off from the rest of the weapon, and cut it into smaller pieces for my printer.
Lastly was the most complicated part, the upper body of the weapon with all the LEDs.
This was the part where I hollowed it out. Meshmixer has a 'hollow object' tool that I used and it did exactly what I needed it to. Next, I sliced the model vertically down the centre so that every LED hole I made would be mirrored by flipping the same pieces before I printed them.
You can see in this image that the lower pieces and barrel were all printed in one piece, but the upper pieces were halved vertically. This was critical for the section with the larger LEDs for installation, and for the creation of the doors to access electronics, otherwise the rest of the pieces honestly could have been rejoined before printing to save some time.
Last big step I did was creating all the LED holes. Remember that neat boolean difference tool I used before? Yep same thing haha. Just made some cylinders of the diameter I needed for the LEDs and places them where I needed the holes and used the boolean difference tool to create openings. After that I simply cut up the rest of the weapon so that it would fit on my printer.
I hope this write-up hasn't been too vague, as I said I think there would be better programs to use these days but unfortunately I'm not sure what to recommend as a replacement. Meshmixer was just what I already knew and I was in a crunch to get the carbine out.
That being said, I am fairly happy with the final product. I'll have to see if I can find the old tutorial I used to learn meshmixer