Well, after just browsing the MJOLNIR armour forum on and off throughout the day, I'm thinking I may very well go ahead and take a stab at making my first suit using the Pepakura method.
From what I can tell, the in-game render was very well broken down using Designer 2, and surprisingly accurate. However, I've decided to take a slightly different approach to it.
Although I will be using the Pepakura schematics as a direct reference point, I'll be tracing each piece out on sheet styrene and building it using that medium. For my past scratch-builds I've heavily used styrene as I've found it's a very versatile material and easy to use. Not only that, but I would imagine styrene would prove to be more sturdy and durable than layered/built-up paper.
I honestly don't know if anyone else has ever given any thought to using the Pepakura schematics in this manner, but for me I think that would be the best way to go.
Thoughts? Comments? Questions? :roll:
From what I can tell, the in-game render was very well broken down using Designer 2, and surprisingly accurate. However, I've decided to take a slightly different approach to it.
Although I will be using the Pepakura schematics as a direct reference point, I'll be tracing each piece out on sheet styrene and building it using that medium. For my past scratch-builds I've heavily used styrene as I've found it's a very versatile material and easy to use. Not only that, but I would imagine styrene would prove to be more sturdy and durable than layered/built-up paper.
I honestly don't know if anyone else has ever given any thought to using the Pepakura schematics in this manner, but for me I think that would be the best way to go.
Thoughts? Comments? Questions? :roll: