Jim Raynor's Revolver

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mitch81292

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I'm not sure if you guys care much for Starcraft, but I figured I would share my progress of his revolver I was making.


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All i have to do now is paint.
 

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Its nice to see more Starcraft 2 stuff on this site. Its looking nice so-far. So, are you using craft foam sheets on it?
 
that looks pretty sick man! great job and i can't wait to see the paint job :) good luck

Thanks! I should be able to upload the finished product pretty soon. Probably around 12-1 Central Time

Its nice to see more Starcraft 2 stuff on this site. Its looking nice so-far. So, are you using craft foam sheets on it?
Lol that is exactly what I am using on it!



hell yeah! nice work bro!

Thanks man! it helps to have support.

Awesome gun. Cool scratchbuild.

Thanks Bro! wait till you see it painted

I almost forgot, I am working on the full costume and i should be able to upload some of those pics as well.

The Completed Vest.
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Kneepads
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Close up of the hand=painted skull
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The Rifle he uses(just an old airsoft gun with some weathering and added a barrel from another gun.)
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the vest looks a little light in shade to the pictures of him, any way to darken it?

and the revolver looks a little too organic,
what did you use to build up the shape? heated up styrene? wonderflex? craft foam?
i like what you were going for, but i think theres too many inconsistent lines and it looks "soft" in areas, you have laired your white "building material" to overlap in places, or like at the back of the revolver chamber, over existing detail, which results in it having a slightly melted look.
while that effect may be good for some props. a weapon is something you want flat surfaces on, even if the surface is curving, which is fine, like around a pipe, you don't want it to be an uneven surface.
harder plastics like sheet styrene are great for this, because you can always sand out the areas that aren't 'flat' or smooth.

your attention to detail is looking good, perhaps the trigger guard could do with extending and bulking out a little, but i think your main problem is your choice of materials, and a bad choice in materials is something that's hard to work around.
 
the vest looks a little light in shade to the pictures of him, any way to darken it?

and the revolver looks a little too organic,
what did you use to build up the shape? heated up styrene? wonderflex? craft foam?
i like what you were going for, but i think theres too many inconsistent lines and it looks "soft" in areas, you have laired your white "building material" to overlap in places, or like at the back of the revolver chamber, over existing detail, which results in it having a slightly melted look.
while that effect may be good for some props. a weapon is something you want flat surfaces on, even if the surface is curving, which is fine, like around a pipe, you don't want it to be an uneven surface.
harder plastics like sheet styrene are great for this, because you can always sand out the areas that aren't 'flat' or smooth.

your attention to detail is looking good, perhaps the trigger guard could do with extending and bulking out a little, but i think your main problem is your choice of materials, and a bad choice in materials is something that's hard to work around.


Unfortunately with the vest it isnt painted that way, it is in-fact fabric wrapped around camping foam and backpack straps.

And with the material choice with the pistol, I can see everything you have stated and i regret the look I got with the paint. However, due to time and money constraints it was the best i could do with what I had. The camera might add to the imperfections that you saw, but overall you are correct. I wish I had more time and a better budget, but i think i have done a pretty good job with what I had. Hopefully some day I can redo with better mats but Thank you So Much for your honesty!
 
Ok so i have some pics of it completed but, i didnt take too many of myself. This is what I have
raynor1.jpg

raynor2.jpg

A friend of mine with me in the hotel room
raynor3.jpg
 

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wow that is a awson costume that actual looks realy close to the character even the guns are good nice job
 
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