L3X, I'm not sure how you deal with open edges in your models, but if you need to close them in a pinch, Blender's pretty good for that since all you'll need to do is hit 'W' with the model selected, and then hit 'Remove Doubles' - that should in theory, close all of your open edges, since I don't see any inverted faces in your model that would cause open edge issues. Either way, that's some darned impressive work, and I'd love to get this milled out. Failing that, I'll echo what everyone else is asking - will there be a more finger-friendly version released later down the line at some stage?