I think the cut scenes use the same mesh. you might find there are no super high resolution meshes, except perhaps the promotional animation where the chief uses the bubble shield, but that was most likely done using SP displacment on the game model anyway, I doubt you'll ever get your hands on that file. perhaps make your own using the game mesh and zbrush, Im assuming you want nurb surfaces for a mill?
First, you spelled my name wrong. It's Robogenisis.
Now, don't tell people to ask me for the files! Don't tell anyone to ask anyone for the files. It's not legal, so I won't give them out, and it's just extra PMs I don't need.
Now, I believe that the commercial models were the very same used in game. I think they made the textures a bit better, and they rendered the whole thing, but I don't think they remodeled anything.
If you do happen to get your hand on the models, then you will need to make it smoothed out, and add the detail yourself. If you don't know modeling, then learn, or you're about SOL.
yup, they rendered it with vray and did lotsa post production on it. (those kids at the start were real, that how much post was done!!). they used the high poly models, most likely the ones they used to generate the normal maps and they used the original high rez textures that they then shrunk down for the game. but good luck getting your hands on that!