I really like the red glyphs scheme but the light white/silver seems a bit more distracting.I'm sorry for the lack of updates
Bondoing and sanding takes a lot of work and time
Meanwhile, I was trying to figure out what kind of paint job would look cool in the armor.
After talking with some friends, I'm thinking about making a crossover between 2 of my favorite games: Halo and Dead Space
I'm planning to give it a paint job inspired on the Zealot Suit from Dead Space 2.
It wont be 100% exact. I'll try to stick with the same color pattern (dark red, gray, black and silver), and the writings wont be so big (I'll make them really small, like tiny ornaments on some parts of the armor)
What do you guys think? Should I do it? Or should I stick with the standard UNSC paint job? I need some opinions lol
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I really like the red glyphs scheme but the light white/silver seems a bit more distracting.
Do you know if there's a translation for those characters?
I have a question.
After bondoing I added a coat of rondo inside the pieces to give em some structural strength.
After that I did another test fit. I noticed that the bicep piece is always bumping into the lower part of the chest piece.
I cant put my arms 100% straight down because of this issue (the pic quoted above is an example)
I'm afraid this happened because I scaled it wrong, and I dont want to do everything again
Does it look too bad? Because it doesnt bother me that much