mc hammer time said:AGREED WITH POST.
Deadlights801 said:Ya. I used the tutorial found in the forums. I just used a rotary tool was quit easy... i was nervous to do it... i accidentely scratched part of the visor on one spot =( but since my suit is gunna be battle worn...I ended up scratching other parts of the visor for looks... came out well i think.
Deadlights801 said:Update
[attachment=15869:mc11.jpg]
arms coming along.... I have read alot of posts and tutorials about scaling and how lots of people had difficulty....i didn't actually use any of them. I just looked at the pepakura model....and went off of that....example for the forearm, since you have 3 choices to put in the pep scaler thingy and it auto adjusts... H,W,and depth i believe....i just took the most top part of the model and the most bottom point of the model...then mesured my arm and where i want those points to end and scaled in in millimeters by Height. So i wanted the forearm to be about 30cm. so i put the Height at 300 mil. ..so far its been working for me......That a good method? or am i going to end up screwing something up down the road?
HaloGoddess said:You're armor is looking VERY nice and you seem to be getting the pieces completely finished pretty fast so I wanted to ask you, are you NOT using any bondo for some/all of the pieces?
I just want to know because time is running short for me and I want my armor to look really nice (especially after all the crap I went through to make it how I wanted), but I fear that the bondo and sanding will take up too much time and I won't have my armor finished in time. Although, I might still use some bondo ONLY on my helmet at this point.
As for people cutting the bottom sides of the torso off.........I don't know about that. I think every time I have seen a finished costume, everything was how it should be. I don't recall ever seeing any part of the torso modified to allow for putting your arms down better.