tenfingersofdoom
New Member
Hey, i've been doing costuming for a while and wanted to show off some of my old work before i showed off my new stuff. I started out doing lord of the rings helmets, these are made out of batting helmets and styrene and lots of clay.[attachment=9318SCN0392.JPG][attachment=9319SCN0393.JPG]
i tried four separate times to do spartan armor from halo 2 without success. until i finally heard about pepakura. i've been working on this over the last month and am probably going to resin it this weekend to see if it even fits.
[attachment=9320SCN0378.JPG]
the teeny shoulder i accidently made is ath the bottom of the photo.
[attachment=9321SCN0379.JPG]
this is the beginning of my eva helmet. does anyone know how motorcycle companies do the gold tint on their visors? the visor i'm making is going to be cast out of a 2-part mold. I'm probably going to skip the bondo and use air drying clay and impregnate it with super glue to smooth it out and do the detail. possibly anyone has done an hd EVA helmet?I'm also planning to do a CQB shoulder. hopefully my suit will turn out something like this.
[attachment=9322SCN0394.JPG]
A bungie artist did this for me.
i tried four separate times to do spartan armor from halo 2 without success. until i finally heard about pepakura. i've been working on this over the last month and am probably going to resin it this weekend to see if it even fits.
[attachment=9320SCN0378.JPG]
the teeny shoulder i accidently made is ath the bottom of the photo.
[attachment=9321SCN0379.JPG]
this is the beginning of my eva helmet. does anyone know how motorcycle companies do the gold tint on their visors? the visor i'm making is going to be cast out of a 2-part mold. I'm probably going to skip the bondo and use air drying clay and impregnate it with super glue to smooth it out and do the detail. possibly anyone has done an hd EVA helmet?I'm also planning to do a CQB shoulder. hopefully my suit will turn out something like this.
[attachment=9322SCN0394.JPG]
A bungie artist did this for me.