Wood is better for more squarer objects like weaponry, but as far as armor goes, it would be tough. As frost mentioned it can be done with the skills, but yet it would still require alot of work to round it for pieces like the forearm and the helmet.
Alot of stormtrooper diy people use wood blocks the right size for the belt of the stormtrooper, it's just a thin piece of wood with fat wood blocks glued to it and then vacuum formed. Just angular shape. It is very nice to use, but shape is a problem.
I can see a hand plate being done with a dremel and sander and easily be vacuum formed, maybe the little containers on the side of the belt/crotch, but the entire crotch piece being done in wood I cant see being done.
I agree with you 100%! Im sure though a small piece like maybe the top of the boot or the handplate asa you mention could be done possibily with some hard work, but with under half of that work used you could be peping or molding and being wayyyy more accurate with it.
I concur with Frost's statement. Wood is great for withstanding the heat and pressures involved in the vacu-forming process, but as for detail it's a very tricky deal. That's not to say a vacu-formed piece won't pick up any detail off the master, but it could be somewhat obscured/distorted.
Trying to do a decently-detailed MC helmet out of wood or MDF board would be damn near impossible without a lot of experience and skill.
And as for the vacu-forming process itself, a helmet would have far too many little "nooks n' crannies" which the plastic would either get stuck in, or wouldn't even take in those spots, possibly resulting in lost details.
Personally speaking, I wouldn't use either material for anything more than a molding master of the TNG Medkit. It's got some angles and opposing surfaces to it, but all of the details (panels, greeblies, plant-ons) can be applied to the molded copy afterward. That's about as far as I'd go with that for vacu-forming...
The only way I can see this working is if someone has a 3d cutter, and has a PC hooked up to it, only body shops, and tech schools have these machines, they cost thousands of dollars, but will cut anything out of anything.
The only way I can see this working is if someone has a 3d cutter, and has a PC hooked up to it, only body shops, and tech schools have these machines, they cost thousands of dollars, but will cut anything out of anything.
Also, MDF isn't exactly wood- it's paper pulp and epoxy. It's the same consistency through and through- no knots to grind through or grain to work against, no splinters or cracking.
And as for the vacu-forming process itself, a helmet would have far too many little "nooks n' crannies" which the plastic would either get stuck in, or wouldn't even take in those spots, possibly resulting in lost details.
Those cutters, all you need is a pattern/model and they will cut it out slowly, sometimes they can take hours to cut a small but detailed piece, I've seen them used on the discovery channel alot.
Those cutters, all you need is a pattern/model and they will cut it out slowly, sometimes they can take hours to cut a small but detailed piece, I've seen them used on the discovery channel alot.
Wow, frost!! The discovery channel now provides in-depth discussion of the drawbacks and benefits of using "cutters"? That's wonderful!
My CNC machine isn't finished, so I can't tell you exactly, but I can estimate from this thread: http://www.cnczone.com/forums/showthread.php?t=8004
A 6"X6"X12" piece of layered MDF could be reduced to swarf in about 2:30 using those speeds.
Seriously, the capacity of CNC milling machines depends on a large number of variables, but once you dial it in and set it off, you can go play Halo, read a book, make love to your girlfriend, drink coffee, walk your dog, design the next CNC model, post on a forum, finish or vacuform or mold other post-CNC parts... etc.
I don't understand humans arguing against automation. Robots are good at repetitive, exacting, boring, hazardous jobs- leave it to them.