Pep Making Software

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MC JMAC

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i see some of the peeps here using a certain software that makes the 3d rendering of (for example halo armor, iron man, etc) i want to see if anyone knows the name and if its something you can get for free or pay for it.
 
To make the 3D Models there are things like Metasequoia LE or Blender or Sketchup that all of those are free programs. I do something else myself I do game ripping to get my models and I have to edit the model with one of the above programs for it to be used in pep most of the time I also have people help me by breaking down the 3D model so it can be used for pep as well.
 
3d modeling is a field that is covered by many different types of software. If you're taking a 3d class at your local high school (or college), then you'll likely be issued a paid program. (Solidworks or autodesk for drafting classes, Maya for 3d animation... the list goes on and on.) However, many of the new and upcoming modelers (who don't have the ability/desire to spend (what I'd say is an exorbiant amount of money)) use a free program named "Blender". (Several others use wings, free versions of maya, gmax, sketchup, etc) You can find out more about 3dmodeling programs (or cad/cam programs) on wikipedia



3d

http://en.wikipedia.org/wiki/3D_computer_graphics_software



Edit: Also as nintendude mentioned, some guys have the ability to rip files straight from the game, which makes the rest of us insanely jealous.



Blender is available for download here

http://www.blender.org/download/get-blender/

If you're just starting, it might be worth it to try out and learn the new 2.51 beta version. (As that is the most recent version.) 2.49 is the latest stable version.



You can probably find a local class being taught in your area, depending on how remote you are, or you can teach yourself online.



This wikibook teaches one a good deal about the user interface of blender.



http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro





In terms of modeling, I'm afraid that's pretty hands on work.





Cheers!





Edit #2: Rundown talks about 3d modeling

http://405th.com/forums/index.php?showtopic=25019&st=0&p=405307&fromsearch=1&#entry405307

Edit #3: Sorry I meant the 2.5 alpha 2 version....
 
I'm gonna have to check out the Wikibook on Blender b/c I can't rip everything out there and some characters I want to make were never made for a 3D game.
 
Nintendude said:
I'm gonna have to check out the Wikibook on Blender b/c I can't rip everything out there and some characters I want to make were never made for a 3D game.





In terms of model making for props, that wikibook isn't the best teacher. You'll learn the user interface and how to work in blender, but after that the only really important page is the one related to creating a model utilizing photos. (Which I'd say is the best way to create an accurate piece.) For once you get to section 3, the main emphasis of the book is animation.



Hope that helps!
 
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thanks guys thats great i wanna try getting into some of this stuff and didnt know where to turn except this place.
 
A 3d resource that often gets overlooked is Poser/Daz3d content. Most have .obj files separate from the .cr2 (content file) that can be imported into pepakura designer and unfolded. Some editing may be required because these programs are often used for photorealistic imagery. I have seen Iron Man armor (done badly), stormtroopers, daleks, etc. Much of this content is free to download. Renderosity has a huge freebie area mostly figure models, but there are tons of props as well. Just google "free poser" and browse through the free areas of the sites.

If it exists, there is a 3d model of it (or soon will be).
 
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