Sweet Halo Renders

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Adam

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He's got a shoulder piece on his cod-piece. Weird

That's a big skull:

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The rest are very cool.

http://halo.bungie.org/misc/ubald_renders/
 
I've seen his renders before.

My favorite has always been this one.

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That reminds me, I really should get back into rendering and 3d stuff.

-Doom
 
Doom said:
I've seen his renders before.

My favorite has always been this one.

file_1518052.jpg


That reminds me, I really should get back into rendering and 3d stuff.

-Doom

that one looks really sick =], the things people can do with computers these days, lol.
 
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Spartan 061 said:
I think the skull in the Second one is supposed be closer to the camera than the rest.


I know, but if he had flesh on his skull, the helmet wouldn't fit on his head. maybe the helmet shrunk after he died.
 
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i dont like em... he took them into ps and added filters.. would have been better if he could just render them nicer, thr COD pieces are really getting to me...

Is no1 suposed to notice that?
 
Don't flam me for asking... as I haven't read the books... but does it ever mention, anywhere, if the Chief's visor lifts up motorcycle style?
 
OMG Spase your soooo stupid why dont you read the freaking books?!?!?!?!


Naw, JK, your smart :p

MC's visor does not move on his helmet.
 
CrAzY CH13F said:
that one looks really sick =], the things people can do with computers these days, lol.

Hey, don't forget that before bungie released any H3 screens, People all around the globe were mistaking my Chief renders for "leaked" grabs. :D

Oh and by the way, anyone else notice that the shoulder plate texture is applied to the front of the belt on the first render??
How can someone mess up a UV when the ripped models and the ripped maps are already matching?
And you might as well repaint the diffuse map so it doesn't look like its 64x64 :lol:
 
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