Vanir
New Member
Hi guys, long time lurker here! After attending my first Comic Con last year I finally caught the bug, and having slowly built up a set of tools from other hobbies I figured I'd finally have a shot at making my own suit. I've been posting the occasional photo on the Discord so a build log is long overdue (and probably more likely to keep me on track).
So, the general plan is to do a Rookie build (in more ways than one), although I plan on making it modular enough that I can swap out parts to fit different aesthetics, I fully intend on building a sniper loadout with the helmet optic attachment and shoulder for example. I've also been working on a firefall helmet which definitely isn't H3:ODST but Aguilar's design is wonderfully modular and lets me play around with some electronics for comfort and convenience at cons.
Naturally starting small is the best idea, something non-critical or visible that you can hone your skills on. Well I ignored that completely and immediately printed a helmet.
After that didn't somehow go catastrophically, I started printing out the rest of the suit, initially making some of the torso pieces before embarking on the legs.
Ultramarine for scale!
This was probably the point that my progress suddenly ground to a halt. I quickly realised that I am very bad at scaling, and I also realised how different my proportions are to FromTheBrink's. Behold my shins of shame . I did manage to get the legs scaled properly eventually though and those came out quite nicely! The fit looks quite off in that photo but this is entirely just friction fit here, when rigged they sit much better and are a whole lot more comfortable.
Re-printing has become a bit of a theme with this build so far, although the shins are absolutely the worst for it. Having to wait upwards of two days for a full shin to print to test sizing as well as countless issues I was having with my aging CR-10S finally broke me and I grabbed the newly released P1S, which then had such amazing results that I suddenly wanted to re-print everything to get nicer surface finishes . One thing that my P1S did encourage me to do though is try out PETG, so I tuned up my walls and infill and saved on quite a bit of weight. For example I re-printed my helmet and managed to cut down the weight by about 600g, which after test-wearing for an hour or so meant that my neck no longer hurt!
Easily the best upgrade I did, it is about 4x faster to print and just makes post processing such a breeze. Quick example of the P1S vs my CR10S, night and day.
Equipped with a shiny new printer I started churning through parts, took a minor detour to make a Devil Breaker gauntlet for a friend's Nero cosplay,
and eventually got most of the armour printed out.
Oh and I made some weapons too! I've definitely skewed on the larger side for the M7 but I'd prefer it look a little large than a little small in an ODST's hands.
Fast forward to this year and I've started picking up the project again, cracking on with the helmet in-between sanding and priming for the hard armour.
Hardly a circuit diagram but here's a general layout of the helmet's electronics, USB 5V cable run to a battery bank used to power a PWM fan speed controller going to two noctua 40mm 5V fans, using the 5V supply through a buck converter to step down to 3V to power a gutted pair of shooting headphones. I've also got a tour guide's PA system which I'm going to tear the mic out of, mount it into the front of the helmet and wire in a 3.5mm jack to let me have a clean socket in the nape of the helmet to plug the speaker into, which I'll hide in my armour somewhere.
Sanding and priming! Oh and also some test rigging on the legs, many thanks to Pippon for their help on this, I was supremely stuck on how to keep the shins in place. Thankfully I've got a good range of motion and with it properly suspended from my belt it's quite comfortable! The only major adjustment now is making sure I have my legs far enough apart that I don't smash my leg armour into each other while walking.
Now, my most recent rabbit hole has been after getting a new resin 3d printer which is large enough to try this!
And after lots of sanding, a quick gloss clear coat ended up with this!
The clarity needs working on and I'm doing another round of polishing after this before I have a go at airbrushing a chrome tint. I have already got a vacuum formed mirrored visor but I'm trying to save that for my H3:ODST helmet instead of the firefall one. The results are promising though so I'm going to see just how good I can get this.
Anyway, that's where I'm up to now. I haven't started on soft armour yet but I've recently snagged a heavy duty Singer sewing machine to get started. I'll probably get that rolling in earnest once I've finished painting the legs and torso so that I can have them available as I start rigging it up.
Sorry for a very long post, the updates will definitely be shorter as I slowly progress from here on. Thanks for reading!
So, the general plan is to do a Rookie build (in more ways than one), although I plan on making it modular enough that I can swap out parts to fit different aesthetics, I fully intend on building a sniper loadout with the helmet optic attachment and shoulder for example. I've also been working on a firefall helmet which definitely isn't H3:ODST but Aguilar's design is wonderfully modular and lets me play around with some electronics for comfort and convenience at cons.
Naturally starting small is the best idea, something non-critical or visible that you can hone your skills on. Well I ignored that completely and immediately printed a helmet.
After that didn't somehow go catastrophically, I started printing out the rest of the suit, initially making some of the torso pieces before embarking on the legs.
Ultramarine for scale!
This was probably the point that my progress suddenly ground to a halt. I quickly realised that I am very bad at scaling, and I also realised how different my proportions are to FromTheBrink's. Behold my shins of shame . I did manage to get the legs scaled properly eventually though and those came out quite nicely! The fit looks quite off in that photo but this is entirely just friction fit here, when rigged they sit much better and are a whole lot more comfortable.
Re-printing has become a bit of a theme with this build so far, although the shins are absolutely the worst for it. Having to wait upwards of two days for a full shin to print to test sizing as well as countless issues I was having with my aging CR-10S finally broke me and I grabbed the newly released P1S, which then had such amazing results that I suddenly wanted to re-print everything to get nicer surface finishes . One thing that my P1S did encourage me to do though is try out PETG, so I tuned up my walls and infill and saved on quite a bit of weight. For example I re-printed my helmet and managed to cut down the weight by about 600g, which after test-wearing for an hour or so meant that my neck no longer hurt!
Easily the best upgrade I did, it is about 4x faster to print and just makes post processing such a breeze. Quick example of the P1S vs my CR10S, night and day.
Equipped with a shiny new printer I started churning through parts, took a minor detour to make a Devil Breaker gauntlet for a friend's Nero cosplay,
and eventually got most of the armour printed out.
Oh and I made some weapons too! I've definitely skewed on the larger side for the M7 but I'd prefer it look a little large than a little small in an ODST's hands.
Fast forward to this year and I've started picking up the project again, cracking on with the helmet in-between sanding and priming for the hard armour.
Hardly a circuit diagram but here's a general layout of the helmet's electronics, USB 5V cable run to a battery bank used to power a PWM fan speed controller going to two noctua 40mm 5V fans, using the 5V supply through a buck converter to step down to 3V to power a gutted pair of shooting headphones. I've also got a tour guide's PA system which I'm going to tear the mic out of, mount it into the front of the helmet and wire in a 3.5mm jack to let me have a clean socket in the nape of the helmet to plug the speaker into, which I'll hide in my armour somewhere.
Sanding and priming! Oh and also some test rigging on the legs, many thanks to Pippon for their help on this, I was supremely stuck on how to keep the shins in place. Thankfully I've got a good range of motion and with it properly suspended from my belt it's quite comfortable! The only major adjustment now is making sure I have my legs far enough apart that I don't smash my leg armour into each other while walking.
Now, my most recent rabbit hole has been after getting a new resin 3d printer which is large enough to try this!
And after lots of sanding, a quick gloss clear coat ended up with this!
The clarity needs working on and I'm doing another round of polishing after this before I have a go at airbrushing a chrome tint. I have already got a vacuum formed mirrored visor but I'm trying to save that for my H3:ODST helmet instead of the firefall one. The results are promising though so I'm going to see just how good I can get this.
Anyway, that's where I'm up to now. I haven't started on soft armour yet but I've recently snagged a heavy duty Singer sewing machine to get started. I'll probably get that rolling in earnest once I've finished painting the legs and torso so that I can have them available as I start rigging it up.
Sorry for a very long post, the updates will definitely be shorter as I slowly progress from here on. Thanks for reading!
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