Hey guys, I've decided to star messing around with modeling and picked some armor pieces to start with. I want to thank KingRahl for his excellent series of videos on 3d modeling for a 3d printer, and robogenesis for this first piece that he pepped out. This is the basic .obj that I exported out from pepakura. Rather low-poly, but it has to be for the pepakura to work. I followed KingRahls method to a point. as opposed to subdividing the whole model with the boolean modifier, I highlighted and seperated ONLY the face groups that I wanted to smooth. After subdividing those face groups, I had to go in with the edge loop tool (thanks again KingRahl) to clean up the edges from the curved gaps that formed. Final result: I am going to continue to mess with it to make it 3D printable, if anyone sees or has any ideas that I look like I need to use, please feel free to criticize and inform. Thanks!