Thanks for explaining, Ithica.
What about the mentioned HUD? Here's a thought, I think you'd be interested. I thought it'd be cool if I could have two cameras, one pointing to my back for daytime use and one pointing to the front for IR vision. I have an IR B/W board camera from a project which I could use for this. It has an output and power cable, no extra bulk. All I need is another standard camera and a screen of some sort that has a female input plug. I found this:
I thought of hiding a tonne of IR lights somewhere (haven't found exactly where yet), because I wanna retain the four LEDs on the helmet. I thought of having the flexible camera facing my back, the IR board camera facing the front, and I'll selectively unplug/plug whatever camera I want to. So if I want to view my back I would plug in the gooseneck cam and if I want nightvision I could plug in the board camera. I guess this doesn't require a HUD to work, but it'd be twice as cool if affordable HUDs existed.
Anyone knows if cheaper video players of some sort exist? I just need a screen that has a female input thingie. I suppose if I had just that, it'd be a lot cheaper.
I tried checking if this would work by placing my phone really close to my face. Since my helmet is a little bit loose on me, I had a lot of padding in it. I took it all off and found that I had maybe three inches from my eye to the visor. I stuck my phone in front of my right eye blocking just half my view and found that I could read what was on the screen just fine. It still looked okay, and I could view the screen without closing my left eye and see outside without much interruption.
Anyway, sorry if it was thread-jacking, just thought you'd be interested (since you mentioned AI in helmets) or never thought of it. I guess it at least had something to do with stuff in a helmet. Can't wait to integrate this with the chip! I guess my helmet would be heavy, but nerr.