This is a bit of a grave robbing, but it seemed better to use this thread than bust out a new one on the same subject.
Alot of people where asking about the program used to unwrap the model so that you could use it for scaling, base designs, etc.
I dont know if people'll find it useful or particularlly important, but some seemed to express interest in it, and since i was en-process of making the base designs of my group's armor, and we where following that setup, it seemed prudent to see if you guys would be interested in checking out the unwraps we've made off a MC model we found online.
It's pretty rough, as it flattens all the polys in the model, so there's lots of excess tidbits that compose the shape, but arent critical to the design.
If nothing else, you could get what the sections of your design builds should look like from this, and go from there. I just hope it's helpful

If you guys display interest and think this stuff is genuenly helpful, i'd be willing to post more as i get it unwrapped.
Note: i didnt make the model, i found it online and am just doing the unwrapping so that we can make our base builds.
All we've got done unwrapping at the moment is the Helmet, which is the linked file. I left the visor out of the unwrap, as i figured you guys could figure that out yourselves
Also, this is my first post here, really enjoy the site and these forums. I hope we can get some awsome stuff going
(warning, massive res image)
Image:
http://img226.imageshack.us/img226/693/helmetunwrapgo0.png
Lemme know if it's useful!
-Reno