Spawn Camp3r
Well-Known Member
This looks awesome! but were are the fire grenades?! Also the compass was a nice touch
Guardian Baku said:I've noticed a lot of the ones submitted forgot the fades. So here is mine with the fades. Presented on white for printing purposes and black so you can see the details more clearly.
DogWizard said:That's great! Thanks for bringing this back up, the artist I was working with got busy and I let the project drop. As these will ideally be printed on clear water-slide decals, a clear background would be best. It really doesn't need to be in a "HUD" layout, in fact it would be better if just the individual elements were arranged in multiples to fit an 8.5" X 11" sheet. Something like a line of "weapon/ammo" elements, a line of "grenade" elements, motion tracker elements, etc. That way you could maximize the number of elements per sheet.
Because everyone's visors will be slightly different, this approach would allow you to place the individual elements to fit your personal setup. I would also make the following recommendations:
- Making the individual images a good bit darker so that they would better show up
- Adding some Friend/Foe blips on the tracker
- No need for the 2nd visor "outline"
- Remove any artificial "perspective" - keep the elements 2D and let the natural curve of the visor do the work
- For scale. I'm thinking the shield-bar would be about 2-2.25" wide
If anyone wants to help tackle this, I would be happy to send you a sheet of decals when they are done... Thanks!
yccars said:To be honest, a transparent background would be the best for anyone to print, so that it could be put onto some kind of plastic or whatever that could be adhered to the inside of our visors.
I really hope you created a layered image in a raster? Otherwise removing the background w those fades would be a pain. Or if you have a layered image file on hand you could send my way, so I could do it myself, that would be cool. I have the newest photoshop, corel painter X, and GIMP.
yccars said:Good work with that HUD, Baku. Looks absolutely perfect for a spartan.
I'm trying to figure out an ODST HUD with a sniper as the primary for my Romeo build. Since I'm a bit short on photoshopping time and skill, do you think you could remove the background for me if I found you a nice screenshot?
Again, good work and thanks for the Spartan HUD.
Guardian Baku said:Yeah I can work on a ODST HUD as well. I have to restart my helmet though so no promises on it quickly.