Yeah, it probably would off. Lol.
And Tre Battle. If you can get your hands on 3ds max 8, I can send you the .max
Otherwise it would take me ages to convert it to a file that gmax can open good. Because if I export it as a .obj or any other file type, the smoothing groups go all wrong and when you import it ALL of the triangles are on the model, So this makes the model deformed and wrong. And It takes ages to convert as I would have to open it in gmax and take out all of the un-needed triangles/edges.
And I would be the only one who can do that because I know how its modelled and where I need certain edges, anyone else trying to do that will struggle as they would not know which edges need not to be in a certain location.