Props Halo 3 Assault Rifle

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WMHunterTLS said:
No, I decided not to boolean any of the model.

Oh, I figured you would have for some of the parts, since it would cut your modeling time down to seconds, and give the same results :D
 
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Yeah, it probably would off. Lol.

And Tre Battle. If you can get your hands on 3ds max 8, I can send you the .max

Otherwise it would take me ages to convert it to a file that gmax can open good. Because if I export it as a .obj or any other file type, the smoothing groups go all wrong and when you import it ALL of the triangles are on the model, So this makes the model deformed and wrong. And It takes ages to convert as I would have to open it in gmax and take out all of the un-needed triangles/edges.

And I would be the only one who can do that because I know how its modelled and where I need certain edges, anyone else trying to do that will struggle as they would not know which edges need not to be in a certain location.
 
This isnt the place to put this but I want to see what you think.

It is a floor texture that I made for use in Halo:CE
I have put one below as well so you can see that it is almost seamless

fore_runner_floor%20copy3.jpg

fore_runner_floor%20copy3.jpg


And a present:
Halo Assault Rifle - OBJ
 
Thank's Ral.. Why did he give out the .obj? Instead of a .pdo Insnt.. Like.. People can edit this! Or claim it as their own work. Not that I'd want to. Just as a personal note WMHunterTLS I would remove the link and upload the .pdo. Unless you want people to have the .obj.
 
bald cactus v2 said:
I did but it saves as a .php file. where do i go from there? o_O
I don't what you're doing but the link is fine for me and others. Care to explain in detail what you did?
 
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I don't know what else to tell you. I right-button clicked it, save link as, and then clicked save. Then when I double clicked the downloaded file, Pep Designer opened it since it recognized it as an obj file.
 
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