Halo Kerberos Helmet Split Questions

ptrinidad

New Member
Hello, I am trying to split up and edit a model that I bought from TitleWaveDesigns (shop link here). So far, I've split apart the model using Meshmixer's "plane cut" and "generate complex" tools to make it fit onto my Ender 3 pro. But I want to edit the model to have tongue and groove joints so that all the parts align with each other. Plus, it makes aligning and gluing them easier.

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I've tried fusion-360 but translating it to a solid object to edit is difficult due to the number of triangles the model has.
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I wanted to ask how I could edit the tongue and groove joints onto the model into Meshmixer or how to fully convert each mesh into a solid body for Fusion360?
 
I don't do tongue and groove, bu I've started to boolean in holes in my split models in Blender that are just tight enough to fit a paddle pop stick (*ahem*, tongue depresser for those not equipped with dingo lingo), so that I can slot that in. Takes a bit of trial and error to get the right tolerances but well worth it.
 
I'm using the same model. I just split the lower into 3 pieces and the top into 4. I glue the spits together the use a lighter to melt filament into the seems to make it 1 piece. I'm cleaning things right now


********The top I ended up cutting it in half and printing in 2 pieces it was a nightmare trying to get it to fit together the weight and heat warping it as it printed***
 

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