Ranger's Halo 3: Mk VI Build

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RandomRanger

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I've started my first build, and started with the helmet since that's what I had. I basically just painted the prop helm that you can buy from a costume store and then added a bunch of tech to the inside of it. The Halo 4 helmet will have to do until I'm able to make my own Halo 3 helm, since that's gonna be the art style of my suit.

I've included before/after weathering photos.

Some details on the tech: I added a raspberry pi, HUD via wearable display, and stereo speakers to the inside with plans to add more functionality. Before you ask, this is the display I used https://www.amazon.com/gp/product/B01HY18A9U/ref=ppx_yo_dt_b_asin_title_o00__o00_s00?ie=UTF8&psc=1

Let me know what you guys think.

More images can be found on my Google Photos Album: https://photos.app.goo.gl/5YusD9HPxjXTURcs7

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What resolution does that display have, looks pretty neat! I found a wide-angle lens on a PiCam makes the view a bit more bearable.
 
What resolution does that display have, looks pretty neat! I found a wide-angle lens on a PiCam makes the view a bit more bearable.

The display is 720p (for this type of application I would've been ecstatic for 480p) and looks like a virtual 4" screen about a foot away, so a little smaller than a phone screen (or normal sized for older phones). It's admittedly difficult to read text as the display has to be positioned just right and it made taking the helm on/off much more difficult. But, for the added benefit of being able to interact with a computer without breaking suit immersion I consider it wholly worth it, especially once I write my own hud app and build my features in (nightvision, mini map, and voice comms anyone?).
 
The display is 720p (for this type of application I would've been ecstatic for 480p) and looks like a virtual 4" screen about a foot away, so a little smaller than a phone screen (or normal sized for older phones). It's admittedly difficult to read text as the display has to be positioned just right and it made taking the helm on/off much more difficult. But, for the added benefit of being able to interact with a computer without breaking suit immersion I consider it wholly worth it, especially once I write my own hud app and build my features in (nightvision, mini map, and voice comms anyone?).

Sounds like a nifty bit of tech: something to look into for my mechs. For windows there's a program "rainmeter" that allows desktop widgets, with a less well documentent alternative for the pi. Pi would be more flexible cuz you can then use python scriptsnto get sensor data for things like compasses and virtual horizon balls
 
I picked up a nightvision cam too, but it looks like the Pi is being sassy as far as detecting it... and I need a way to mount it. But there's a hint at another upcoming feature.
 
A combination of both? It depends on what part, really. Buckles work great, but they show or cause pressure points under the armor.
 
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