The Pistol: Are you agree with dimensions?

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bevbor

Well-Known Member
Hello All!
I new here, and just starting my 3D experiments.
I've decided to start not from armor, for the beginning I choose something more simple.
Please see the drawing I made and tell me if you agreed or disagreed with dimensions.
All in mm, of course, I'm not from english-speaking country :)
Best regards.
1887239468_a5f582313a_b.jpg
 
Some purists might point out that the pistols dimensions are 26.7cm in length and 27.4cm in height. But a lot of people scale these dimensions down so it docent look ridiculously big.

The Master Chief is 7 feet or 2.1336 meters tall so that large pistol looks just the right size in his hand, same for the AR. If you are going to make armor it might be a good idea to go with the dimensions you have now or a bit smaller depending on your physical size. Welcome to the site.
:D
 
give me your email and ill send u the pistol pep file that i got from spase... i dun no what eth scale is like 24.something i think
 
Did you model those yourself?

That's some nice pixel-carving!

EDIT: Also, it's nice to be 6'5", so I don't have to scale down so much, or at all.

And, you know...I feel like a badass.
 
Blue Vertex said:
Did you model those yourself?

That's some nice pixel-carving!

EDIT: Also, it's nice to be 6'5", so I don't have to scale down so much, or at all.

And, you know...I feel like a badass.

I did this model long way:
0. export model's mesh from Halo to .obj (HMT)
1. editing .obj and export as .dxf (in MeshLab)
2. convert .dxf to .igs (in Autodesk Mechanical Desktop 2007)
3. convert .igs to .sat (in Autodesk Inventor 11)
4. import .sat in SolidWorks 2007 and save as solid part .sldprt, and experiments...

:)

You can say that SolidWorks and Inventor can open .dxf files directly.
You will be right, but for some unclear reasons they didn't!
They are not understanding .dxf from MeshLab, so my way was so long.
And what software other people using?

P.S. Why you feel like a badass?
 
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