does edge selection order influence face creation? im making a medallion with a lion on it.. started with the lion face by extruding and shaping faces on the flat but thru mistaken button pushes the face ended up with gaps in it so it wasnt manifold.. deleted the flat face of the medallion and cleaned up the border. now trying to put a solid lion shaped face on the flat and it doesnt want to work keeps jumping between vertex's that arent anywhere near each other and the only thing i can think of is that i didnt select the verticies in linear order