FireBlaze97
New Member
So I've been planning out doing a custom Sanfheili build of my personal character, however, I'm trying to wrap my head around making the mold bits for it. I'm reading people use pepakura to read the files posted in resources, but from them, I was learning you need to unfold and print out each piece to create the Eva foam molds to piece together.
The problem I'm having is my character has a custom set of armor so I'm wondering how you guys approach these kinds of things.
My character takes from the halo reach model set but also takes from a mix of armor pieces from halo 1 and 3.
I'm looking to make the elite without a helmet since I haven't ever seen anyone attempt this, found the halo ce file here but I may use it as a reference. Or like I chatted with some people at HOD I may just make a no armor elite and create the "vacation elite" where I just have the bodysuit of my character, give him sandals and some rolled up shorts and a classic t-shirt or something to be funny yet different altogether. At this point, I'm down to do either or and if possible just make it so I can remove the armor to accomplish this silly idea meaning id need to somehow make a suit and make that suit have removable parts. Gauntlets, leg armor, and chest armor. Thoughts?
Does anyone have any points or tips or extra resources I can use to get this project on its feet? Just not sure where to start since I'm seeing people who make the models are creating more accurate armor sets VS freehand which I'm not super skilled freehand lol. So any help would be greatly appreciated. Plan to spend a lot of time on this project in between my work shifts.
Sorry if this isn't the place to ask of this but any help or tips will help. I'm not afraid of a project like this just a little limited to technological resources and how to mold and craft things in blender or obj creators.
The problem I'm having is my character has a custom set of armor so I'm wondering how you guys approach these kinds of things.
My character takes from the halo reach model set but also takes from a mix of armor pieces from halo 1 and 3.
I'm looking to make the elite without a helmet since I haven't ever seen anyone attempt this, found the halo ce file here but I may use it as a reference. Or like I chatted with some people at HOD I may just make a no armor elite and create the "vacation elite" where I just have the bodysuit of my character, give him sandals and some rolled up shorts and a classic t-shirt or something to be funny yet different altogether. At this point, I'm down to do either or and if possible just make it so I can remove the armor to accomplish this silly idea meaning id need to somehow make a suit and make that suit have removable parts. Gauntlets, leg armor, and chest armor. Thoughts?
Does anyone have any points or tips or extra resources I can use to get this project on its feet? Just not sure where to start since I'm seeing people who make the models are creating more accurate armor sets VS freehand which I'm not super skilled freehand lol. So any help would be greatly appreciated. Plan to spend a lot of time on this project in between my work shifts.
Sorry if this isn't the place to ask of this but any help or tips will help. I'm not afraid of a project like this just a little limited to technological resources and how to mold and craft things in blender or obj creators.