Kamen Rider And Guyver

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small update: currently working on Zeronos, and I should have at least, if not, all of his armor(minus the helmet) up within the next week or so; the next upload after that should be either the helmet itself or the Denebick Buster(the gun for Zero Form), whichever gets finished first.



Now as far as scaling each rider: since PD3 measures from the highest point of the piece to the lowest, with the highest being not the top of the helmet but the highest piece on the helmet itself (I tried eyeballing it, and learned the hard way after doing close to four different faiz pep helmets), and since each riders' helmet is different in terms of height, I would suggest to try the scaling tutorial that Xtreme Tactics 101 created a while back: How To Scale Your Armour - Tutorial



I have not used this method yet, but its a lot better than what I went through.
 
OxA said:
small update: currently working on Zeronos, and I should have at least, if not, all of his armor(minus the helmet) up within the next week or so; the next upload after that should be either the helmet itself or the Denebick Buster(the gun for Zero Form), whichever gets finished first.



Now as far as scaling each rider: since PD3 measures from the highest point of the piece to the lowest, with the highest being not the top of the helmet but the highest piece on the helmet itself (I tried eyeballing it, and learned the hard way after doing close to four different faiz pep helmets), and since each riders' helmet is different in terms of height, I would suggest to try the scaling tutorial that Xtreme Tactics 101 created a while back: How To Scale Your Armour - Tutorial



I have not used this method yet, but its a lot better than what I went through.

I just tried this. Hopefully it works!
 
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Zeronos update: file batch will be up by the weekend. I'm taking the whole week so I can include at least one weapon file in there; I will also try to modify the sword so it can be pepped/resined/built as two separate pieces and then rejoined at will(trying to make it as show-accurate as possible, or at least pretty damn close). Denebick Buster will come later(that one has a lot of small spaces that keep changing).



If its not up by Friday, then that means I took an extra two days to work on/include the helmet file, so then you can expect it hopefully by Sunday.
 
Hey OxA, I hate to ask after you ahve done so much already, But can you post the bars for the Decade helmet? I'd like to add them later.

and Are you gonna finish double?
 
McCaboose said:
Hey OxA, I hate to ask after you have done so much already, But can you post the bars for the Decade helmet? I'd like to add them later.

and Are you gonna finish double?



I can post the bars, but unfortunately that will have to require editing the original model again; hopefully it should not take too long, so I will set some time aside to work on it and try to include it with the next file batch.



As for Double....remember how I said I was hoping for him to get his own game, and hopefully with way better model renders? Yea, now I'm REALLY hoping for it. His suit is so minimalistic and simple, that apparently when his character model was being created, the designers figured they could just make a simple mesh and drop the suit texture right on top.....because that's what happened. The only stuff I could easily pull off the model were the helmet, shoulders, and the chest-piece; everything else is flatter than a bottle of soda that's lost its fizz.
 
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Well just an update I have gotten all of those iso's I discuss'd now trying to get this blasted ps2 Emulator to work and load a game...lol other than that got the 3d Ripper DX. Failed attempt at trying to rip from Power Rangers Super Legends seems :eek( only to rip from emulator.. Which to be honest not sure what it will get from this game..lol
 
JEStudio said:
Well just an update I have gotten all of those iso's I discuss'd now trying to get this blasted ps2 Emulator to work and load a game...lol other than that got the 3d Ripper DX. Failed attempt at trying to rip from Power Rangers Super Legends seems :eek ( only to rip from emulator.. Which to be honest not sure what it will get from this game..lol

Depending on the emulator, getting it to work properly is going to be some trial and error(at least it was for me when I tried it). As far as getting the ripper to work/setting it up properly, there are various youtube clips that show how to do it. Originally, the ripper program was made to pull stuff from games that run DirectX 9.0, but it can pull stuff from console games, too.
 
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Yea I have looked for the videos seems it works great for the wii emulator but nothing yet on the ps2 part. So far the 3d Ripper DX doesnt work on the pcsx2 dont get the ready for capture ever lol... still trying to track something down to get the models from these iso's.
 
JEStudio said:
Yea I have looked for the videos seems it works great for the wii emulator but nothing yet on the ps2 part. So far the 3d Ripper DX doesnt work on the pcsx2 dont get the ready for capture ever lol... still trying to track something down to get the models from these iso's.

do what you can; if possible, where did you get the iso's from? I might give it another shot and hope for some results.
 
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Well the site I got them from at this point had a database issue and is down which game did u want I could always upload it for you anything to see more riders come alive...lol ever thought about doing the Zords from Power Ranger or Sentai and then it could be scaled to the gundam files size? Like maybe ripping them from the Super Legends game
 
Since I already have the ones from Climax Heroes W, the Kabuto, Blade, and Faiz games seem like good choices to me....I kind of doubt anyone would try making Hibiki. (I stand corrected.)



Do you mean ripping the zords, then pepping them and building them as proper suits? hell, sounds like fun. I say yes to that.
 
OxA said:
Since I already have the ones from Climax Heroes W, the Kabuto, Blade, and Faiz games seem like good choices to me....I kind of doubt anyone would try making Hibiki. (I stand corrected.)



Do you mean ripping the zords, then pepping them and building them as proper suits? hell, sounds like fun. I say yes to that.





Well if you need the super legends game for pc let me know I can link you to it. or I can try to track down the ps2 version maybe. But yes to scale them to make them wearable I think it would be cool and never been done lol... Heck I would pay someone to model them for pep...lol
 
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