Hi all,
It has been a while (about three years) since my last post.
This summer a couple of friends and I wanted a few projects to work on. We're all Halo fans and also studying engineering and computer science so we decided to make a Halo helmet loaded with a series of cool electronic components (customizable LED visor, fans, voice modulator, and possibly a HUD). The helmet will be 3D printed (big thanks to mmjames on Thingiverse for the model) in PLA plastic on a Robo 3D R1. So far we've been devising some ideas for the electronics integration and I have been working on refining the model and preparing it for printing. Originally, the file for the helmet seemed a bit too short compared to a game rendering of the helmet so I decided to make it taller. After this the helmet was scaled around a digital model of a head scaled to match the 3 axis dimensions of my head taking into account padding on the top of the helmet and electronics in both the jaw area and chin cavity. There are images below of both my version and the original dimensioned version compared side-by-side with the reference photo at roughly the same angle. The plan for finishing will be to prepare the model the same way it would be prepped to be molded and cast (filler primer, glazing putty, wood filler etc.) however we will simply paint over the surface once this is completed due to the cost restrictions of making a mold (We're all high school students so our budget isn't all that large). We should start printing here in the next couple of days so I'll update this thread throughout the summer as progress is made.
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Images:
Original helmet model:
Revised, taller, helmet model:
And just for fun here are a couple of ray-traced renderings:
Front view:
Front-Right view:
It has been a while (about three years) since my last post.
This summer a couple of friends and I wanted a few projects to work on. We're all Halo fans and also studying engineering and computer science so we decided to make a Halo helmet loaded with a series of cool electronic components (customizable LED visor, fans, voice modulator, and possibly a HUD). The helmet will be 3D printed (big thanks to mmjames on Thingiverse for the model) in PLA plastic on a Robo 3D R1. So far we've been devising some ideas for the electronics integration and I have been working on refining the model and preparing it for printing. Originally, the file for the helmet seemed a bit too short compared to a game rendering of the helmet so I decided to make it taller. After this the helmet was scaled around a digital model of a head scaled to match the 3 axis dimensions of my head taking into account padding on the top of the helmet and electronics in both the jaw area and chin cavity. There are images below of both my version and the original dimensioned version compared side-by-side with the reference photo at roughly the same angle. The plan for finishing will be to prepare the model the same way it would be prepped to be molded and cast (filler primer, glazing putty, wood filler etc.) however we will simply paint over the surface once this is completed due to the cost restrictions of making a mold (We're all high school students so our budget isn't all that large). We should start printing here in the next couple of days so I'll update this thread throughout the summer as progress is made.
==============================================================================================================
Images:
Original helmet model:
Revised, taller, helmet model:
And just for fun here are a couple of ray-traced renderings:
Front view:
Front-Right view: