I was going to wait a few weeks before I put this out...the rationale being by then ruffled feathers and hurt feelings would be soothed and therefore allow for a civil discourse on this subject. But then I thought, maybe a sedate conversation would serve this question less favorably than an spirited dsicussion. Then It occurred to me that this forum is proabably the most mature forum I have ever been involved with and seeing as how most of the members are costuming/weaponry nerds and video game geeks, like myself, we all probably know a thing or two about the importance of sensitivty to his fellow poster. The Legendary FX thread unpleasantness notwithstanding. Flavored "HATEorade"?! YUM?
In my estimation we are all mature enough to tackle the 800 pound gorilla in the Mjolnir suit in the room (in MY ROOM at least) without supressing opinions or ideas. This is not to say a free for all should ensue. I live and work in NYC and ride the subways everyday and if I were to live my life in the Real World the way some live their lives in the Cyber World, I would be dead or maimed or the subject of severe beatings, all day, everyday until I learned to treat people with respect. I know I don't have to say this but, conduct yourself accordingly. :cool
John Goodson I remember reading in the Making of Revenge of the Sith (or was it The Art of) book that he had to learn MAYA to create some of the models in that film and commented that it felt like he was cheating because with physical models you touch and feel, with digital ones you get the "...mass for free" I paraphrased everything but the quotation. He still created physical representations of various concept for Uncle George to roughly manhandle and 'modify' with his big meaty paws, but in the end those were scanned and composited.
Thing is, modelmaking in the film industry is quickly becoming a lost art. Here we find a member of the old guard learning the new(?) way of making something out of nothing and I have to wonder if the cold breath of obsolescence breathing down the neck of his chosen career path had something to do with him learning MAYA, or was this the natural progression of his given artform.
In the 405th we have many disciplines. There are various reasons for why members choose any particular method. Heck some even combine methods...but it seems that for the most part they are hand-made. In my opinion there is a certain level of charm and a tremendous amount of skill in making something out of nothing with just a few commonly available hand/power tools. In our very own Elite Section there Artists creating mind-bending things. It seems that just when you think you've seen it all there comes something more to boggle your mind. My mind's ass gets kicked, hardcore, at least once a month.
Don't get me wrong, I think that the time and effort the people here put into scaling, pepping and resining, glassing, molding, casting and foaming, sculpting, screwing, blueing, tattooing..is insane and awestriking! But I have a few favorite artists that post in those pages and without sounding like too much of a FAN-atic I'll state that more than once I've sat in front of my computer screen bleary-eyed. Dillgently perusing pics whispering to myself... I did not know wood could do that.
This of course is the method of operation I admire and so aspire to obtain a level of quality in my own works. I stare in wonder and think I want to be that good. I KNOW we've all done it. It's human nature to want to improve yourself...to be better.
Then there are what I consider to be Craftsperson<-see what i did there?
If doth care protest, know that I do not for a second consider the term craftsperson a second tier or a less skilled individual. As stated without being too neutral I think simple tools and skilled hands are the way humans have been making things for thousands of years..THOUSANDS. That in this day and age of hurry-quick-get-it-fast, that fact alone makes my mind race. And even a "push button, get armor" comment in jest holds a grain of truth. The problem with that idea is that it undermines all the work leading up to it. And to his credit, that 405ther took the time to sufficiently explain the lack of hurtful intent in his post. Others were not so kind. LOLZ. :eek
It would seem that the Halo universe lends itself particulary well to the hard lines and mass produced look and feel of a CNC router. It is the future after all, during an all consuming war in which time is a very real factor to it's outcome. But when I see a craftsman sitting at computer manipulating a wireframe of a particular model and see all the numbers in the axis columns of a vanishing horizon and grid squares and nurbs and polygons and lions and tigers and of course those goddamn bears...I see a clear demarcation between artisan and craftsperson. Thing is....and here's the ass-kicker. Does it matter?
If after you put that file though it paces, and finalize the model and cross your i's and pee your Q's, does it matter if the thing that comes out the other end is a perfect reprentation of whats on the screen? Especailly when you may have to spend days and weeks 'cleaning up' said thing by (gasp)HAND? Does it matter to the observer more than the creator? Is one more of a piece of art because it was worked on with human hands for months as opposed to weeks? What if two pieces made under different these disciplines are indistinguishable from each other...what then?
Moreover how heavily does final usage weigh on this sentiment. I remember seeing a video of Nightmare Armors' GARAGE/slash/'workshop' and seeing all those giant molds lying around and thinking, If I wanted to buy a suit it would cost a fortune. Then I see the awesomeness in the Legendary FX thread and thinking "DANG these guys are ringers. This is studio quality stuff. I'll bet they're attached to some production company'' Then I find that it's just a bunch of friends making stuff for each other. Why can't WE be friends. WHYYY!!??
It would behoove us to a man/woman to not look into other mediums and not begrudge each other a few advantages. Still
Discuss.
In my estimation we are all mature enough to tackle the 800 pound gorilla in the Mjolnir suit in the room (in MY ROOM at least) without supressing opinions or ideas. This is not to say a free for all should ensue. I live and work in NYC and ride the subways everyday and if I were to live my life in the Real World the way some live their lives in the Cyber World, I would be dead or maimed or the subject of severe beatings, all day, everyday until I learned to treat people with respect. I know I don't have to say this but, conduct yourself accordingly. :cool
John Goodson I remember reading in the Making of Revenge of the Sith (or was it The Art of) book that he had to learn MAYA to create some of the models in that film and commented that it felt like he was cheating because with physical models you touch and feel, with digital ones you get the "...mass for free" I paraphrased everything but the quotation. He still created physical representations of various concept for Uncle George to roughly manhandle and 'modify' with his big meaty paws, but in the end those were scanned and composited.
Thing is, modelmaking in the film industry is quickly becoming a lost art. Here we find a member of the old guard learning the new(?) way of making something out of nothing and I have to wonder if the cold breath of obsolescence breathing down the neck of his chosen career path had something to do with him learning MAYA, or was this the natural progression of his given artform.
In the 405th we have many disciplines. There are various reasons for why members choose any particular method. Heck some even combine methods...but it seems that for the most part they are hand-made. In my opinion there is a certain level of charm and a tremendous amount of skill in making something out of nothing with just a few commonly available hand/power tools. In our very own Elite Section there Artists creating mind-bending things. It seems that just when you think you've seen it all there comes something more to boggle your mind. My mind's ass gets kicked, hardcore, at least once a month.
Don't get me wrong, I think that the time and effort the people here put into scaling, pepping and resining, glassing, molding, casting and foaming, sculpting, screwing, blueing, tattooing..is insane and awestriking! But I have a few favorite artists that post in those pages and without sounding like too much of a FAN-atic I'll state that more than once I've sat in front of my computer screen bleary-eyed. Dillgently perusing pics whispering to myself... I did not know wood could do that.
This of course is the method of operation I admire and so aspire to obtain a level of quality in my own works. I stare in wonder and think I want to be that good. I KNOW we've all done it. It's human nature to want to improve yourself...to be better.
Then there are what I consider to be Craftsperson<-see what i did there?
If doth care protest, know that I do not for a second consider the term craftsperson a second tier or a less skilled individual. As stated without being too neutral I think simple tools and skilled hands are the way humans have been making things for thousands of years..THOUSANDS. That in this day and age of hurry-quick-get-it-fast, that fact alone makes my mind race. And even a "push button, get armor" comment in jest holds a grain of truth. The problem with that idea is that it undermines all the work leading up to it. And to his credit, that 405ther took the time to sufficiently explain the lack of hurtful intent in his post. Others were not so kind. LOLZ. :eek
It would seem that the Halo universe lends itself particulary well to the hard lines and mass produced look and feel of a CNC router. It is the future after all, during an all consuming war in which time is a very real factor to it's outcome. But when I see a craftsman sitting at computer manipulating a wireframe of a particular model and see all the numbers in the axis columns of a vanishing horizon and grid squares and nurbs and polygons and lions and tigers and of course those goddamn bears...I see a clear demarcation between artisan and craftsperson. Thing is....and here's the ass-kicker. Does it matter?
If after you put that file though it paces, and finalize the model and cross your i's and pee your Q's, does it matter if the thing that comes out the other end is a perfect reprentation of whats on the screen? Especailly when you may have to spend days and weeks 'cleaning up' said thing by (gasp)HAND? Does it matter to the observer more than the creator? Is one more of a piece of art because it was worked on with human hands for months as opposed to weeks? What if two pieces made under different these disciplines are indistinguishable from each other...what then?
Moreover how heavily does final usage weigh on this sentiment. I remember seeing a video of Nightmare Armors' GARAGE/slash/'workshop' and seeing all those giant molds lying around and thinking, If I wanted to buy a suit it would cost a fortune. Then I see the awesomeness in the Legendary FX thread and thinking "DANG these guys are ringers. This is studio quality stuff. I'll bet they're attached to some production company'' Then I find that it's just a bunch of friends making stuff for each other. Why can't WE be friends. WHYYY!!??
It would behoove us to a man/woman to not look into other mediums and not begrudge each other a few advantages. Still
Discuss.