- Member DIN
- S063
My Opinion
From what I can tell so far it looks like you're doing great! However, my opinion really doesn't matter, it's about whether or not you think it's good. If you're trying to do some type of cut, some type of style/bevel, 3D finish, or whatever, try just posting here and ask how other people have achieved the same thing. That's something I underutilized myself while I was making my suit, as I invented the whole process myself on the fly.
What I've done
When I was building mine I liked to grab a drink, blast some music, and then just chill for a couple hours while I worked on the construction. I think if you look at it as "I get to work on building a suit for the next X hrs, and I'm just gonna chill and have fun with this" instead of "it's time to clock in and get some more work done because I'm supposed to" or "gotta work on this now because it's taking too long, needs to be done" or yadda yadda then you'll have more natural patience, attention to detail, and generally more fun while making your suit. It's not supposed to be a stressful process, it's supposed to be fun!
That said, it's easy even for me to fall into the "I want to get this done asap" mindset, and I also have a number of places I plan to improve my suit that I wouldn't have to if I had just done it right the first time.
Another perspective
In software engineering we target what we call an MVP: Minimum Viable Product. That means, we shoot for the most basic version of a piece of software that meets the requirements of what it's supposed to do, and then we improve it from there. If we don't follow the pracice, the project becomes significantly more likely to become dropped, scale to large, or have the company lose interest. I kind of took this approach with my suit, I built a basic version that I felt met all the basis requirements of Mk VI suit, and just like a software application I plan on modifying and improving it from there. The nice thing about this approach is that since it's already 'done', I don't feel the pressure of 'needing to finish' and I can take my time to just relax and enjoy working on the suit without having to remind myself to slow down.
Final notes
Sorry, I keep editing this message to add more on. I made my first suit when I was 10: My first cosplay from 2009 (10yrs old) and to be perfectly honest, I knew it was cringey and my helmet was so bad I didn't even want to wear it. But you know what DAMMIT I LOVED THAT SUIT, I was so proud to walk around and finally show off what I had created. Sure, did the other kids in storebought suits look better? Yeah. But I can tell you I was more excited that day than anyone else. I suppose the message here is, even if your first suit isn't super spectacular that doesn't mean you can't do it, or you're a failure. I'll leave you with this quote (because I need to get back to work):
You did it, you've finished your suit.
From what I can tell so far it looks like you're doing great! However, my opinion really doesn't matter, it's about whether or not you think it's good. If you're trying to do some type of cut, some type of style/bevel, 3D finish, or whatever, try just posting here and ask how other people have achieved the same thing. That's something I underutilized myself while I was making my suit, as I invented the whole process myself on the fly.
What I've done
When I was building mine I liked to grab a drink, blast some music, and then just chill for a couple hours while I worked on the construction. I think if you look at it as "I get to work on building a suit for the next X hrs, and I'm just gonna chill and have fun with this" instead of "it's time to clock in and get some more work done because I'm supposed to" or "gotta work on this now because it's taking too long, needs to be done" or yadda yadda then you'll have more natural patience, attention to detail, and generally more fun while making your suit. It's not supposed to be a stressful process, it's supposed to be fun!
That said, it's easy even for me to fall into the "I want to get this done asap" mindset, and I also have a number of places I plan to improve my suit that I wouldn't have to if I had just done it right the first time.
Another perspective
In software engineering we target what we call an MVP: Minimum Viable Product. That means, we shoot for the most basic version of a piece of software that meets the requirements of what it's supposed to do, and then we improve it from there. If we don't follow the pracice, the project becomes significantly more likely to become dropped, scale to large, or have the company lose interest. I kind of took this approach with my suit, I built a basic version that I felt met all the basis requirements of Mk VI suit, and just like a software application I plan on modifying and improving it from there. The nice thing about this approach is that since it's already 'done', I don't feel the pressure of 'needing to finish' and I can take my time to just relax and enjoy working on the suit without having to remind myself to slow down.
Final notes
Sorry, I keep editing this message to add more on. I made my first suit when I was 10: My first cosplay from 2009 (10yrs old) and to be perfectly honest, I knew it was cringey and my helmet was so bad I didn't even want to wear it. But you know what DAMMIT I LOVED THAT SUIT, I was so proud to walk around and finally show off what I had created. Sure, did the other kids in storebought suits look better? Yeah. But I can tell you I was more excited that day than anyone else. I suppose the message here is, even if your first suit isn't super spectacular that doesn't mean you can't do it, or you're a failure. I'll leave you with this quote (because I need to get back to work):
You did it, you've finished your suit.
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