TexasAggie2011
Well-Known Member
I originally posted this on Goku's electronic props thread, but didn't seem to get much of a response.
I've been really interested in some sort of interactive HUD for the inside of the helmet. Some thing that is natrually transparent to let you see through, but still put various read outs on.
The idea I had is sort of based off of this display they had setup in the innovations building at Epcot in Disney World. It was a little tiny flip down eye piece which showed a translucent windows desktop and could be controlled either by voice or with a text messaging sized controller. The screen itself was see through and basically shoed a small row of file folder icons and could bring up stuff like weatherbug, video, internet, etc.
I've searched around the net for this view screen and have yet to find it. My guess is it was probably scrapped for being too expensive, but if a view screen along the lines of that one was reproducible, it wouldn't seem impossible to say, rig up a mini computer into the back compartment with a small power supply, an input device, and have it running a custom linux GUI that allowed some degree of user interface with the HUD. I was thinking, as Goku mentioned in his thread, adding in some sort of temperature display for the outside and inside of the suit, fan controllers, and possibly a faux-shield meter, motion tracker, etc. You know, the normal stuff you'd see in game.
I think its pretty doable seeing as someone built a proxy/firewall using a smoothwall distro of linux and this little custom computer shown here:
http://www.michaelsoft.info/other/computers/nacelle/
So I think the programming portion would be easily doable but I'm still wondering what could be used for the display.
sorry if this is a bit incoherent. i've been up for about 32 hours workign on some transfer course assignments and tryign to finish up some work on one of my helmets.
if anyone has any ideas as to how to make an enclosed HUD work, or sees any flaws in my ideas with the computer system in the backpack or any concept of this project, let me know.
I've been really interested in some sort of interactive HUD for the inside of the helmet. Some thing that is natrually transparent to let you see through, but still put various read outs on.
The idea I had is sort of based off of this display they had setup in the innovations building at Epcot in Disney World. It was a little tiny flip down eye piece which showed a translucent windows desktop and could be controlled either by voice or with a text messaging sized controller. The screen itself was see through and basically shoed a small row of file folder icons and could bring up stuff like weatherbug, video, internet, etc.
I've searched around the net for this view screen and have yet to find it. My guess is it was probably scrapped for being too expensive, but if a view screen along the lines of that one was reproducible, it wouldn't seem impossible to say, rig up a mini computer into the back compartment with a small power supply, an input device, and have it running a custom linux GUI that allowed some degree of user interface with the HUD. I was thinking, as Goku mentioned in his thread, adding in some sort of temperature display for the outside and inside of the suit, fan controllers, and possibly a faux-shield meter, motion tracker, etc. You know, the normal stuff you'd see in game.
I think its pretty doable seeing as someone built a proxy/firewall using a smoothwall distro of linux and this little custom computer shown here:
http://www.michaelsoft.info/other/computers/nacelle/
So I think the programming portion would be easily doable but I'm still wondering what could be used for the display.
sorry if this is a bit incoherent. i've been up for about 32 hours workign on some transfer course assignments and tryign to finish up some work on one of my helmets.
if anyone has any ideas as to how to make an enclosed HUD work, or sees any flaws in my ideas with the computer system in the backpack or any concept of this project, let me know.