Pepakura/Model Requests: Second Edition

PerniciousDuke

RXO & BCO
405th Regiment Officer
Community Staff
Does anyone know of a model existing for the Commando UA/FC helmet variant? If not would anyone be able to make one for me, since I don't know the first thing about modeling software.
Sauce Images:

View attachment 255073
File it under Crimmson

scroll down to post #580, that should be what your looking for.:D
Hey that's the same one I built! :) It's a good file. Nice find SBG. Just so you know you can click on the post # and that will give you a link to the post. Only works on desktop version though.
File it under Crimmson
 

SavedbyGraceG12

Well-Known Member
MuskyChode

Your right, not all heros wear capes. And there is good reason for it. Real heros wear Mjolnir Powered Assault Armor.:whistle:

PerniciousDuke

Thanks, had to go through alot of pages in Crimmson's thread just to find it. Although I knew it was in there somewhere.
 
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Emp Frosty

New Member
Hey all second time stopping by in this thread but I was looking for anyone who might have an .obj or .stl file for the halo reach forearms. I found one in a thread posted by nemesis2500 but theirs wasn't game accurate though i did find just about everything else I needed (thanks again mblackwell1002). Also if any one has .obj or .stl files for the attachments to the MK. V helmet that'd be great too but not really necessary.
 

Satchmo III

Well-Known Member
Hey all second time stopping by in this thread but I was looking for anyone who might have an .obj or .stl file for the halo reach forearms. I found one in a thread posted by nemesis2500 but theirs wasn't game accurate though i did find just about everything else I needed (thanks again mblackwell1002). Also if any one has .obj or .stl files for the attachments to the MK. V helmet that'd be great too but not really necessary.
The armory contains a few options for the Reach forearms. The download at the link below has a user generated model by ErMac along with the actual game assets (both the full spartan character model including forearms and more detailed arms used for by the first person player).

Halo: Reach - MJOLNIR Mark V - Standard

The armory also contains the helmet attachments.

Halo: Reach - MJOLNIR Mark V - Accessories
 

Fongalong

New Member
Could anyone do me a major solid? The NOBLE armor only has the chest armor in foam format, would anyone be able to convert the entire set to foam?
 

ToastWithJam

New Member
Pretty late to the party but I don't suppose anyone's managed to convert the hybrid GEN2 Mark VI from Halo 2 Anniversary's multiplayer into Pepakura yet? The only file on it right now in the Armory is the waistband and it's from 2017.

Be a shame if it didn't exist. It's easily one of the best Mark VI variations we've had in a while. I mean I can probably kitbash a close approximation using the waistband and the Halo 4 Mark VI but it just ain't the same, y'know?
 

Grommets

New Member
Does anyone have files for SPI armor from Ghost of Onyx? I have/am working on Satchmo III's forearm and helmet already so I'm good there.
 

reverseflash

New Member
has anyone seen or attempted the halo 4 marine armor? Preferably in foam, but if not its aight. Seems there's not a lot of love for marines lol
 

PerniciousDuke

RXO & BCO
405th Regiment Officer
Community Staff
What app is best for downloading the Edward Buck Spartan File? Can’t seem to find one that works best with the site. Thanks
You need a PC to view and print our templates.

has anyone seen or attempted the halo 4 marine armor? Preferably in foam, but if not its aight. Seems there's not a lot of love for marines lol
Doesn't look like anyone has. All the game models are there and if no one steps up then you could learn how to unfold. Otherwise we do have the Halo 2, 3 and Reach marine in the armory.
 

KnavishPlum

Member
Would anyone be willing to finish fixing this Blender file for me? I am trying to modify a destiny helmet STL to be used for 3d printing. I have removed most of the stuff, but am having trouble with the final clean as I am very new to blender. The model has a lot of intersecting faces that I just can't figure out how to fix without warping the model of causing something screwy to happen.

If anyone is willing to help, I can email the blender file.
 

Lieutenant Jaku

Well-Known Member
Would anyone be willing to finish fixing this Blender file for me? I am trying to modify a destiny helmet STL to be used for 3d printing. I have removed most of the stuff, but am having trouble with the final clean as I am very new to blender. The model has a lot of intersecting faces that I just can't figure out how to fix without warping the model of causing something screwy to happen.

If anyone is willing to help, I can email the blender file.
i could try but doubt i would get far
also send the original stl or obj as well
 

KnavishPlum

Member
i could try but doubt i would get far
also send the original stl or obj as well
Thanks so much!

Two files are in the folder, the .stl is the original model, the .blend is half the helmet, split into 5 pieces, my issue is the overlapping/inspecting faces that remain.

I don't know if its possible to save each piece as its own model, but I would like to do that.
 

Attachments

Lieutenant Jaku

Well-Known Member
Thanks so much!

Two files are in the folder, the .stl is the original model, the .blend is half the helmet, split into 5 pieces, my issue is the overlapping/inspecting faces that remain.

I don't know if its possible to save each piece as its own model, but I would like to do that.
yeah sorry i cant quite figure it out, every face is necessary for some tiny part but is larger than it needs to be
 

KnavishPlum

Member
yeah sorry i cant quite figure it out, every face is necessary for some tiny part but is larger than it needs to be
That is the issue I am having. I would assume people who better know blender would know how to fix it, but I am at a lose. I felt pretty good about how much I did, but I am stumped on this. Thanks for trying though.
 

Lieutenant Jaku

Well-Known Member
That is the issue I am having. I would assume people who better know blender would know how to fix it, but I am at a lose. I felt pretty good about how much I did, but I am stumped on this. Thanks for trying though.
somewhere in blender there is a way to divide faves into smaller parts, which is what you would use, I just cant find it.
 

MoeSizzlac

Member
Thanks so much!

Two files are in the folder, the .stl is the original model, the .blend is half the helmet, split into 5 pieces, my issue is the overlapping/inspecting faces that remain.

I don't know if its possible to save each piece as its own model, but I would like to do that.
So what you want to do is make it printable and split it up into sections?
 
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