Spartans In 'halo: Reach'

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S1l3nt V1p3r said:
Bingo, Belakor got it.



EDIT.



OH SHI- That planet is too close to the planet the Spartans are on. Which means... They're on a moon orbiting a planet? OH SHI- I think I'm on to something!



If my memory serves me right, maybe it's the battle of Sigma Octanus VII?

you know it would make a lot of sense for the game to start before reach was attacked, gives you a lot more game-play other than "defend the generators"
 
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S1l3nt V1p3r said:
Bingo, Belakor got it.EDIT.OH SHI- That planet is too close to the planet the Spartans are on. Which means... They're on a moon orbiting a planet? OH SHI- I think I'm on to something! If my memory serves me right, maybe it's the battle of Sigma Octanus VII?



Battle of Sigma Octanus IV



"With the failure of the Marine strike team, the SPARTAN-IIs were sent in. Arriving at the destroyed H.Q., the squad, consisting of SPARTAN-117, SPARTAN-104, SPARTAN-James, SPARTAN-087, SPARTAN-029, SPARTAN-058, and SIX others quickly secured the base."



Da Da DAAAA! That could be the 6 unnamed here. If this is the same battle?.........







...Just thought id throw this into the mix, been whatching this thread for some time now lol. :D
 
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Master Cheeze said:
Battle of Sigma Octanus IV



"With the failure of the Marine strike team, the SPARTAN-IIs were sent in. Arriving at the destroyed H.Q., the squad, consisting of SPARTAN-117, SPARTAN-104, SPARTAN-James, SPARTAN-087, SPARTAN-029, SPARTAN-058, and SIX others quickly secured the base."



Da Da DAAAA! That could be the 6 unnamed here. If this is the same battle?.........







...Just thought id throw this into the mix, been whatching this thread for some time now lol. :D



This is probably the best lead we have as to who these Spartans are, and where they are, and what their mission is. :3
 
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S1l3nt V1p3r said:
This is probably the best lead we have as to who these Spartans are, and where they are, and what their mission is. :3

This is the first solidly evidenced claim we have in this thread, about 90% of the rest of this thread is speculation :D.
 
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At Battle of Sigma Octanus IV our spartans would still be in their MK.IV varients of their armour, MK.V armour was issued to the Spartan II first class for their mission with Keyes and Cortana on the Autumn, just before the battle of Reach, they dont get the MK.VI until after Reach im affraid... and yes all the suits would be modified to fit the bodies of the spartans wearing them. All spartans reacted to their augmentations differently some being stronger, faster, taller, stockyer, more heightend awareness, some taking longer to complete the preceedures hence the variations in fighting styles. Duh!



By the way, Grey team consists of Adriana-111, Jai-006 and Mike non of which made it to Reach so it is not them. They have only MJOLNIR MK.IV armour.



So if Grey team is on the front cover of The Cole Protocol and they are in MK.IV...

...then LOOK at the similarities in the chest plates guys!!! ;)
 
xalener said:
- Reach will NOT follow the book, Fall of Reach.



- We play as Spartan IIIs. Jorge is the only Spartan II on the team, and as a result is larger.



- Carter 259 and Kat 320 are the only members of their original squad.



- Jorge is a heavy weapons specialist.



- "Skully" now has a name, Emile 239. He's the silent type of the game.



- The sniper is called Jun 266. He's thoughtful and taciturn.



- We can customise the appearance of the Lone Wolf by a small degree. Awesome.



- The game is apparently darker than any of the other Halo games, even more so than ODST.



- Human Insurrectionists are possibly in the game



- Bungie have once again made the Covenant more dangerous and frightening, as they were in Halo 1.



- Covenant soldiers no longer speak English, they speak in their own languages.



- A new enemy like a Jackal has been introduced, named a "Skirmisher." They are deadly and cunning enemies that attack in packs, and flank secure positions.



- Graphics have been improved drastically, as proven by in-magazine comparisons.



- Elites are back, and are more ferocious than ever.



- Larger scale combat will be in Reach. Where only 20 AI at a time could be on screen in Halo 3, now over 40 AI and 20 vehicles can be present at a time.



- Scenes are more cinematic.



- Noble Team splits up at a point in the story, but it seems they soon get back together.



- Health Bar is back along with energy shield.



- Single shot rifle like the Halo 2 E3 demo is in the game, named the Designated Marksman Rifle (DRM)



- Sniper, AR and Magnum make a return. Gun sounds are more realistic.



- Needler Rifle is in the game, a mid-range headshot capable weapon.



- Spike Grenades and Flame Grenades are out. Only frags and plasma remain.



- Helicopter Transport is called the Falcon.



- Civillian vehicles are now drivable.



- Fully stealthy gameplay is now possible.



- Assassinations are possible with a knife by holding down the melee button.



- Sprinting is now possible through an equipment like mechanic.



- Spirits, the Covenant drop ship in CE, return in Reach, alongside Phantoms.



- Grunts look a lot more menacing.



- Motion Tracker seems compressed, like an oval rather than the Halo 3 circle.



- Hud is yellow rather than blue.



- Marines look vaguely like Halo 1 marines.



- Phantoms now have a flashlight, like the one seen in the ODST announcement trailer.



- Elites seem taller, and are no longer hunched.



- All features from Halo 3 (Forge, Theatre, Co-op) make a comeback along with several new ones.



- We will be shown what Reach looks like before it is destroyed. We will see the levels of destruction progress as we get further through the game, implying the game takes place over a longish period of time.





Taken from B.Net. A guy who read the mag.

Seeing as we finally have some real info to base our speculation off of, I thought I'd post that here. Although, I guess that now we know the identities of almost everyone, and the SIII debate is over, I don't know what we'll do with that information.
 
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And there my friends, ends my interest in Halo Reach.



Why are the Spartan III's not dead? No idea, Why are they wearing MJOLNIR armor, again, no idea. For one, even though it is not directly stated, it is implied, and another thing is, why would they be wearing MJOLNIR in the first place, its too expensive, thats why a second class of Spartan II's was canceled, and the Spartan IIIs were started, they are much cheaper and faster.
 
I don't see why any of this is bad. First party authors from the studios are ignoring fiction created by third party authors, most of whom didn't have access to the Halo bible. Isn't that the way it's supposed to be?
 
Peter Cooper said:
I don't see why any of this is bad. First party authors from the studios are ignoring fiction created by third party authors, most of whom didn't have access to the Halo bible. Isn't that the way it's supposed to be?



Actually, many of those third Party authors did have access to the Halo bible, and in the case of Fall or Reach, were commissioned by Bungie to flesh out their story, under their supervision and direction. Never mid the fact that those first party authors from the studio are ignoring their own work, I.E. Halo:Combat Evolved itself, its aesthetics, and the story Bungie themselves wrote in the instruction manual for that game. It used to bug me how much Halo was going down the Star Wars route with the ignoring of the established universe in order to make a buck, but at this point I've just given up on it and become rather indifferent towards the Halo franchise as a whole now.
 
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I would imagin that the books (Other then Halo: The Flood and possibly Halo: First Strike) go mainly against Bungie's idea of the pre and post-Halo CE, 2, 3 and ODST series. Bungie, being the creators of the Halo franchise, have the official say in what happened when in the Halo universe. Although Bungie is practically destroying what we had come to believe about the SPARTAN III's, they have the right to do so because #1) It fits better in their gameplay, #2) It creates a more interesting story for us, the gamers/consumers, and #3) they simply have the right to do so. Sure, because of the SPARTAN III's in Halo: Reach, Halo: Ghosts of Onyx is prety much incorrect. But, with the switching around of some dates, and possibly characters in Halo: Ghosts of Onyx, Ghosts of Onyx can still be a believeable book, and be in time with Halo: Reach's story line.



Regardless, from what we have seen of Halo Reach thus far, it should be a worth-wile experiance for all of us to play. And even if the story line is terrable (I doubt it, but there is always a possibility), we will still have even more armour and weapons to make.



Besides, if the inconsistancy of the 2 storylines of Halo: Reach and Halo: Ghosts of Onyx is too much for you to deal with, go back into Halo: Ghosts of Onyx, and cross out each date, and re-write the dates so it works with Halo: Reach's plot.
 
HunchbackBird.gif


Game-informer-Halo-Reach-Cover.jpg


Is it just me, or did they take the hunch out of the elites, and stuff it all in Jorge's back?
 
Zendric said:
And there my friends, ends my interest in Halo Reach.



Why are the Spartan III's not dead? No idea, Why are they wearing MJOLNIR armor, again, no idea. For one, even though it is not directly stated, it is implied, and another thing is, why would they be wearing MJOLNIR in the first place, its too expensive, thats why a second class of Spartan II's was canceled, and the Spartan IIIs were started, they are much cheaper and faster.



If you lost interest in a game because of a possible flaw in the story, I'm not quite sure anyone would want you playing this game in the first place.



Personally, I think it's great that Bungie is leaving the solo-flying gameplay behind for squad/team play, and it's also nice that they're expanding on the Spartan III's and Spartan II's. I'm beginning to sound like a broken record, but as soon as Bungie fixes the frame rate, I won't have any problems with their games worth arguing about.
 
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Cadet said:
Actually, many of those third Party authors did have access to the Halo bible, and in the case of Fall or Reach, were commissioned by Bungie to flesh out their story, under their supervision and direction. Never mid the fact that those first party authors from the studio are ignoring their own work, I.E. Halo:Combat Evolved itself, its aesthetics, and the story Bungie themselves wrote in the instruction manual for that game. It used to bug me how much Halo was going down the Star Wars route with the ignoring of the established universe in order to make a buck, but at this point I've just given up on it and become rather indifferent towards the Halo franchise as a whole now.



From what I've read online, the only writers who have had complete access to the bible are Nylund and Garland (though presumably Greg Bear has). 2 of the writers on Evolutions were vocal over their displeasure at not having the bible to work from and relying solely on the Halopedia, and if that's the case, I imagine several more also didn't.



But as far as I'm concerned, it's well within Bungie's right to cast aside previous third-party fiction for their own. They're the creators. It's entirely their call as creatives, and we should respect that rather than denouncing it as cash-cow activity.



If it were cash-cow activity they would have left it the way it was, released the game alongside a Fall of Reach movie written by Stuart Beattie, and made several BILLION dollars more by 2011. They haven't, and that should be applauded.



Speaking of which, this effectively makes Stuart Beattie's Fall of Reach script null and void. Huh.
 
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Whoa, with this sea of succulent information overflowing this thread, I'm going to have to re-write the entire first page. I'll have that done by tomorrow, still have to study up a bit more.



EDIT: Meanwhile, I've changed the title of this thread to 'Spartans In 'Halo Reach'' because info will be flowing in from other sources and I want to keep it more general. And I also added a spoiler warning.
 
I found some leaked scans of said magazine, all of it seems to be confirmed. However I was not able to read anything on the SIII part. never mind just did (more angry)











I am thoroughly displeased. way off of cannon.
 
Spawn Camp3r said:
I found some leaked scans of said magazine, all of it seems to be confirmed. However I was not able to read anything on the SIII part. never mind just did (more angry)











I am thoroughly displeased. way off of cannon.



I believe it's "canon", and are you saying you'd rather play a game that sucks but sticks to the story? It's an inconsistency, guys, really.
 
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Zendric said:
And there my friends, ends my interest in Halo Reach.



Why are the Spartan III's not dead? No idea, Why are they wearing MJOLNIR armor, again, no idea. For one, even though it is not directly stated, it is implied, and another thing is, why would they be wearing MJOLNIR in the first place, its too expensive, thats why a second class of Spartan II's was canceled, and the Spartan IIIs were started, they are much cheaper and faster.





Spawn Camp3r said:
I found some leaked scans of said magazine, all of it seems to be confirmed. However I was not able to read anything on the SIII part. never mind just did (more angry)



I am thoroughly displeased. way off of cannon.





I'll repost a previous post I made regarding Bungie's stance on Canon since some people think the books are the top of the Canon chain:

[quote name="Bungie via hbo']Hey Folks,



Bry has hit the nail on the head:



: Halo 'canon' can quite easily be viewed in a similar way as the kind of canon

: system in place with Star Wars.

: A certain hierarchy of priority.

: In other words, different levels of canon where the higher levels will

: override the lower ones whenever there is a contradiction.



Everything that Bungie has ever approved is canonical. But even then, certain things trump others. In order of canonical influence:



- The games rank first

- Published materials (books, comics, soundtrack liner notes etc.) rank second

- Marketing and PR materials third



And there's one codicil: the more recent items trump the older ones. So, for example, if some aspect of Halo 3's fiction contradicted Halo 2's, Halo 3's would be the gold standard.



Bungie doesn't like to retcon (i.e., deliberately change previously established facts), but sometimes it's necessary. Take for example the issue of the number of human worlds. The truth about the "800+" number? That was made up by a non-Bungie employee and never approved by us before the Halo: CE promotional website went live.

...



- Joseph (Staten)[/quote]



Bungie is not bound to stick to anything that Bungie itself has not written and put into a game. And even that stuff is overruled by new Bungie projects.
 
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In other words: stfu it's our game, if you don't like it, gtfo back to CoD?



Yay Bungie. And hell, even if the plotline gets meddled around with a bit, I don't care too much. Playing a game for the story is great, but I'd still enjoy the game for being the game too.
 
Arcanine said:
Yay Bungie. And hell, even if the plotline gets meddled around with a bit, I don't care too much. Playing a game for the story is great, but I'd still enjoy the game for being the game too.



I agree with that 100%. I mean the backstory from the novels are good, but the games come first.
 
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