Sinjinsmiley said:Its looking good although I was wondering a couple of things:Thanks
- What are the dimensions of each of the PCBs?
- Would it be possible to put an extra LED into the circuit to create a muzzle flash when the gun fires
- With the mag switch, does the gun stay locked from firing whilst the mag is removed or is it simply a push button to reload?
Oh and Pac I'm lucky a new Maplins has just opened up just down the road from my College![]()
PillowFire said:At Original poster.
wow this is great, and guess what? I just finished learning about 7-segment displays in my digital electronics class like a week ago. I could probably build that based on the schematics you provided, of course we haven't started learning how to create circuit boards yet, only how to breadboard
But still, this is extremely useful, have a few questions though.
1) Are those AND gates with the little open dots in front or are they NAND gates, I can't tell whether the dots are just part of the schematic symbol or there to show it's a NAND gate as I am too accustomed to Multi-Sim. Same for the other gates.
2) What Simulation software do you use?
3) The cost estimate is including time you spent laboring over it, obviously, but what would it cost for all the supplies needed to make the circuits if I went and just bought them from..say..radio shack for example, or another electronics store.
Also, this is in response to the simulated recoil, maybe you all are looking at it a bit too critically? What if you simply use Co2 cartridges to simulate blowback? I imagine you could get quit a bit of blow-back before needing a new one if you use it just for that and not to fire anything.
Maybe take some parts out of a paintball gun/pistol, or an airsoft blowback Co2 pistol?
Just thought I'd put that out there, since in my experience, Co2 tends to be very effective at simulating recoil, many high-end airsoft pistols I have used, simulate a very nice blow-back/recoil action with the gas, and that is with Green Gas/propane, with Co2, it should be even more powerful.
ptblduffy said:hey, anyone know how to this with a paintball gun, maybe using eyes, like in hoppers, to keep track of rounds fired. It would be a rough number, since unless you count out exactly 200 rounds it will be off, but it would still be sweet.
Sean Bradley said:Once you have a working model of this counter, please take a video of it and some pics. I'll add your tutorial information together and make a sticky for this.
Excellent work. We've been waiting for an electrical technician to help us out here.
BTW I have some electrical projects that I could use some advice on. Would you be willing to help me with some circuit designs?
Yay for listsGokussj5okazu said:Check back soon and I'll have a parts list from Maplin so ya don't have to go hunting around for parts.
- The main circuit is 4.5" long and 3" wide. The LED display is 1.5" wide, and 2" tall, perfect to fit in the BR or AR.
- A muzzle flash LED would be VERY possible, and easy. Excellent idea in fact, I'll work that into the circuit real quick.
- The way I have the reload switch right now, you have to press it to reload the counter, and while it's pressed, the gun cannot fire. If anyone's making a removable clip setup, I can set it up using a switch where the clip goes in so that the gun reloads once the clip is removed and re-inserted.
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I guess if you set up a weight, with a recoil spring on one side, and a CO2 shot on the other, with vents at the side, past the weight, it could be quite effective. It just depends on ho much recoil you want I guess, obviously it'll be no where near a real gun, but I've fired a heavy blow back CO2 pistol that was similar to a .22 (very light blow back gun). Just remember, the weight has to be fairly light still, or the CO2 won't last long...PillowFire said:Also, this is in response to the simulated recoil, maybe you all are looking at it a bit too critically? What if you simply use Co2 cartridges to simulate blowback? I imagine you could get quit a bit of blow-back before needing a new one if you use it just for that and not to fire anything.
Maybe take some parts out of a paintball gun/pistol, or an airsoft blowback Co2 pistol?
Just thought I'd put that out there, since in my experience, Co2 tends to be very effective at simulating recoil, many high-end airsoft pistols I have used, simulate a very nice blow-back/recoil action with the gas, and that is with Green Gas/propane, with Co2, it should be even more powerful.
D0096F said:I guess if you set up a weight, with a recoil spring on one side, and a CO2 shot on the other, with vents at the side, past the weight, it could be quite effective. It just depends on ho much recoil you want I guess, obviously it'll be no where near a real gun, but I've fired a heavy blow back CO2 pistol that was similar to a .22 (very light blow back gun). Just remember, the weight has to be fairly light still, or the CO2 won't last long...
edit: In response to silver cookie:I bet if you had a sturdy model (which many people here do) you could dampen the force by putting a block of rubber on the end of the "weight chamber" (it'd even give the recoil a nice sproingy feel).
I meant by adding the thick rubber weight stopper, I'd assume (could be wrong) that those would be able to handle it, the force isn't too big...silvercookie said:true but how many people actually have resin , urethan, or fibergalssed rifles.
right now the only ones i know of that could withstand it are links and adams.
D0096F said:I meant by adding the thick rubber weight stopper, I'd assume (could be wrong) that those would be able to handle it, the force isn't too big...
Yes I realized the motor could be the biggest problem here, but you said something about robot builders earlier. I was actually in a BBIQ(Battle Bots IQ) league in college. What was that site we used for motors? Give a search for Mag Motors, you might find what you need then. The flat ones might work the best for this application, but I'm still worried about size problems.DogWizard said:I wasn't thinking of using a captive spring setup but I like that idea even better. If I can dig out my old gunsmithing parts box, I may have just the thing - lots of aftermarket 1911 spring kits use a captive setup that may be about perfect in terms of force applied. They will need a motor with some real torque though which may be a problem...hmmm...
Gokussj5okazu said:Welcome to the 405th. You're definitely in the right topic.
You can go back and read some of the other posts, but basically, I'm working on prototyping a circuit that counts the shots fired, displays remaining ammo, and now, pulses an LED you can put in the barrel to look like gunfire.
After I get the main one done I'll be working on another add-on board that will allow the sound of the rifle to be played.
23Magnum said:So, I saw that someone had an idea for a recoil system involving cams and a motor. That gave me an idea, which spawned this.
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The cams can be put directly on the shaft to a motor, or through a gear box if you wish. The cams alternate the spring activations. The spring is merely pushed back and when the cam rotates far enough it returns with force(amount TBD), which should simulate your recoil when aiming the springs toward the back end of your AR.
This is just an idea take it and run with it if you like. If you'd like me to design a more detailed system, I'll need specific size and force requirements.
This method may be a little harder to accomplish as far as materials and assembly than the CO2/paintball gun idea, but you shouldn't have to rip apart any of your guns to do this.
Let me know if you have any questions about this.
-Magnum