So when I am looking at some of the pieces in the 2d viewer, the edge id numbers are jumbled together. Do i still have to keep them when I print or do i remove them?
Good luck! also I highly suggest checking THIS TUTORIAL (on scoring/folding) for once you get done cutting for scoring your lines, it makes it easier to fold the paper and get the pieces connecting correctly. I suggest the pen method so you don't tear the paper. You can also score lines before cutting if you want to as well.Thanks for the tip! Gonna work on it right now
You could always try doing a less detailed section of the helmet. Usually an area with big peices that are more rectangular than reaching out all over the place. Just to get the idea. Then connect the other ones and work outwardsYeah, I am doing a Pep build. So do you have any recommended less detailed helmet files like this? Cause I only chose these files because they were highly rated.
My suggestion was to start with something smaller and less detailed than a helmet, like the bicep or shoulder.Yeah, I am doing a Pep build. So do you have any recommended less detailed helmet files like this? Cause I only chose these files because they were highly rated.
If you're doing all pep he is right, my only pep piece is my helmet and I think it turned out decent for a first try on pep. So just be patient and it should come together. if not, use that experience to make one you're happy with.My suggestion was to start with something smaller and less detailed than a helmet, like the bicep or shoulder.
Build symmetrically and try your hardest to get the lines to match up with eachother. Also be sure to score the scoring lines like in the guide I linked to earlierAlright I am done cutting out my pieces for the top half of my helmet and onto the gluing stage, is there something I should do in advance, like getting some sort of mold to keep the helmet's shape? I am currently using a hot glue gun to hold the pieces together until I have to apply the resin.