I registered to say this: this is me. Heh...
I'm not a model; I'm VP Marketing at SouthPeak Games (Publishers of Section 8) and I commissioned Nightmare Armor to make this for us. The short story is that the model we hired to wear the armor on the show floor had a call-back for a TV show he auditioned for, so had to unexpectedly leave. There was no way that I was going to let the armor sit in a back room somewhere and since the wearer of the armor needs to be tall (it's made for someone 6'4" and up and I'm close to 6'5"), I 'took one for the team'. Sadly, I'm in terrible shape and as some of you have pointed out 'need to bulk up a bit'. The guy we hired had thighs that were like both of mine smooshed together he was also over 6'6". Heh...
You can see the 'real' guy sans helmet on the X360 dashboard right now.
Anyway - massive kudos to Sid and the guys at Nightmare; they were an absolute pleasure to work with and did an incredible job for us. The angle of this shot is not the best - you can't see the detail on the abdominal area or the back piece with the jetpack outlets and so on. They even made and applied highly detailed decals. One of my favorite pieces was on the back of the armor, up near the neck: the famous Pulp Fiction 'furious anger' quote. Very nice.
The armor has built-in lighting (that you can't really see here) as does the rifle. The rifle originally had a scope on the top too, but some bellhop at our hotel broke it off! The rifle is the original piece (ie not a lightweight version based on a mould) and weighed maybe 40 pounds or more, so it got pretty heavy after a while.
My highlight was having Rob Halford from Judas Priest come over and ask if he could have his photo taken with me.
I'm planning on having the armor at Penny Arcade Expo and a bunch of other places, so if you get chance, stop by and say hi.
Section 8 - as people have pointed out - is a first person shooter developed by TimeGate Studios, using Unreal Engine 3. It's coming for PC and X360. Hope you get to play it some time.